Blockkkster
Verified Member
For Plugin: Project Korra (Core)
Seen In: A:TLA & A:LoK (BloodBending is, this is just a suggestion to balance it)
Very Detailed Explanation: Nowadays, people use the term OP way too loosely. They claim anything relatively good that can kill you "OP." This is clearly not the definition, which is Over Powered. I can truly say that BloodBending is actually OP. You can literally look at a person and move them in any way you want. Not only is this not how it is shown in the show, but it has forced many servers to make BloodBending disabled or a donator perk. Now, the idea is that when someone starts BloodBending they're health will tick down half a heart. Slowly at first, then slightly faster after each tick. After taking 3 hearts of damage, (togglable) the BloodBending will "break" and the person being BloodBent is released. This will start a relatively long cool down. Now, as you get closer and closer to a full moon the hearts will tick slower and slower until, on a full moon, you will no longer take ticking damage from BloodBending. This only applies during a full moon, and all other effects still apply. I think when the cycle is on a 'no moon' a person shouldn't be able to BloodBend, since they are at their weakest. Quick note, I do think that people in the show could bloodbend without a full moon. The reason for the full moon was to be stronger/strong. If an extremely powerful WaterBender practiced, they should be able to do it, in although a limited way, some form of BloodBending. I think since Katara was on such a different level than Hama that, with time, maturity, and practice, she could do this. (But we never get to see her grow up so :|) Anyways this concludes my changes I think would balance bloodbending, tell me what you think below and I truly hope you consider this devs!
[EDIT] Also, I think BloodBenders should be able to escape being BloodBent by activating their own BloodBending on the other person. Since the other person's BloodBending would be on cool down, they wouldn't be able to escape until it was off cool down. Although, the second BloodBender's BloodBending would probably break before the cool down ended so no biggy. (Unless it was Full Moon)
Seen In: A:TLA & A:LoK (BloodBending is, this is just a suggestion to balance it)
Very Detailed Explanation: Nowadays, people use the term OP way too loosely. They claim anything relatively good that can kill you "OP." This is clearly not the definition, which is Over Powered. I can truly say that BloodBending is actually OP. You can literally look at a person and move them in any way you want. Not only is this not how it is shown in the show, but it has forced many servers to make BloodBending disabled or a donator perk. Now, the idea is that when someone starts BloodBending they're health will tick down half a heart. Slowly at first, then slightly faster after each tick. After taking 3 hearts of damage, (togglable) the BloodBending will "break" and the person being BloodBent is released. This will start a relatively long cool down. Now, as you get closer and closer to a full moon the hearts will tick slower and slower until, on a full moon, you will no longer take ticking damage from BloodBending. This only applies during a full moon, and all other effects still apply. I think when the cycle is on a 'no moon' a person shouldn't be able to BloodBend, since they are at their weakest. Quick note, I do think that people in the show could bloodbend without a full moon. The reason for the full moon was to be stronger/strong. If an extremely powerful WaterBender practiced, they should be able to do it, in although a limited way, some form of BloodBending. I think since Katara was on such a different level than Hama that, with time, maturity, and practice, she could do this. (But we never get to see her grow up so :|) Anyways this concludes my changes I think would balance bloodbending, tell me what you think below and I truly hope you consider this devs!
[EDIT] Also, I think BloodBenders should be able to escape being BloodBent by activating their own BloodBending on the other person. Since the other person's BloodBending would be on cool down, they wouldn't be able to escape until it was off cool down. Although, the second BloodBender's BloodBending would probably break before the cool down ended so no biggy. (Unless it was Full Moon)
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