KingKamikaze21
Verified Member
Hey everyone! This is probably the smallest suggestion I've made but, I think it'd make a cool addition water (when being extracted) to extend out towards where it is moving before breaking off into its own move. For an example let's say I wanted to create a torrent, instead of taking a single block of water and somehow magically multiplying it around myself, it would begin stream out as the total amount of water blocks a torrent has before breaking off entirely. This will not only apply to torrent, for things like octopus from can be the exact same way (of course lower). And if you use water manipulation, the move will extend much further BEFORE breaking off, making it look like a cool water whip up close
EX:
(Blue wool represents the torrent's usual path around the player, Red represents where the player is, and the Light Blue wool it represents the actual torrent.)
Step 1. Source
Step 2. Extension
Step 3: Breaking (Take note that the original stream of water is becoming a part of the torrent itself)
EX:
(Blue wool represents the torrent's usual path around the player, Red represents where the player is, and the Light Blue wool it represents the actual torrent.)
Step 1. Source
Step 2. Extension
Step 3: Breaking (Take note that the original stream of water is becoming a part of the torrent itself)
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