DanBall
Verified Member
Name: Ice Strike
Element: Water
Type: Offensive
How to Use: Shift on the water and Left Click on the enemy. If you continue to click, the IceStrike will move in the direction you want it to go. Additionally, if you do not select a source, and click on ice, an ice pillar will be raised, similar to IceSpike.
Description: Iceblast and IceSpike are waterbending abilities that are rarely used!
Disadvantages of IceBlast:
1) Can only be used from an ice block;
2) You can't control it.
Disadvantages of IceSpike:
1) Does little damage;
2) Can be spammed.
But the most important thing is that they take up slots that could be used for other abilities! I therefore propose to combine the abilities into one ability.
IceBlast + IceSpike = IceStrike
It would be an ability like WaterManipulation but it would be made of ice. This should be of conventional ice with particles, akin to freeze water arm mode's particles, flying behind the IceStrike... The ability wouldn't be spammable because you could use only three strikes. Then the ability would go on cooldown. Below I will explain its benefits!
Configurable Aspects: Radius - 15; Damage - 1 heart; Strength of slowness - 3; Length of slowness - 3; Cooldown - 5 seconds; Night factor the same as WaterManipulation.
How is this not OP?
1) IceStrike does not deal a large amount of damage;
2) IceStrike has a cooldown;
3) Сan only used from water and ice.
How is this useful?
1) Instead of two abilities use one;
2) Will help to get rid of Watermanipulation spam;
3) Leaves one slot free.
I believe that IceBlast and IceSpike aren't powerful enough on their own. If we combine the techniques we'll get a decent ability, which will hopefully entice waterbenders to bind it, and use it.
Confirmation in the show!
Element: Water
Type: Offensive
How to Use: Shift on the water and Left Click on the enemy. If you continue to click, the IceStrike will move in the direction you want it to go. Additionally, if you do not select a source, and click on ice, an ice pillar will be raised, similar to IceSpike.
Description: Iceblast and IceSpike are waterbending abilities that are rarely used!
Disadvantages of IceBlast:
1) Can only be used from an ice block;
2) You can't control it.
Disadvantages of IceSpike:
1) Does little damage;
2) Can be spammed.
But the most important thing is that they take up slots that could be used for other abilities! I therefore propose to combine the abilities into one ability.
IceBlast + IceSpike = IceStrike
It would be an ability like WaterManipulation but it would be made of ice. This should be of conventional ice with particles, akin to freeze water arm mode's particles, flying behind the IceStrike... The ability wouldn't be spammable because you could use only three strikes. Then the ability would go on cooldown. Below I will explain its benefits!
Configurable Aspects: Radius - 15; Damage - 1 heart; Strength of slowness - 3; Length of slowness - 3; Cooldown - 5 seconds; Night factor the same as WaterManipulation.
How is this not OP?
1) IceStrike does not deal a large amount of damage;
2) IceStrike has a cooldown;
3) Сan only used from water and ice.
How is this useful?
1) Instead of two abilities use one;
2) Will help to get rid of Watermanipulation spam;
3) Leaves one slot free.
I believe that IceBlast and IceSpike aren't powerful enough on their own. If we combine the techniques we'll get a decent ability, which will hopefully entice waterbenders to bind it, and use it.
Confirmation in the show!
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