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1.5.0 BETA 17

Mist

Staff member
Administrator
Here goes the first set of WaterCombos to be released. There will likely be more for 1.5.0, not promising anything though. This dev build was done completely by @Coolade!

  • Airbending Changes
    • AirCombo Changes
      • Modified /b help AirCombo. (Better description for AirSweep)
  • Waterbending Changes
    • Developers: Created a WaterSourceGrabber class
      • WaterSourceGrabbers are iteration-like objects that animate bringing a water source block to a specific location. Torrent and WaterSpout wave uses this animation, so, instead of just duplicating code, it was just made into a class. This is also used in the new WaterCombo, IceBullet.
    • Developers: WaterWave can now be modified to allow for Ice capabilities
      • WaterWave can be modified into an IceWave by modifying the WaterWave.IceWave boolean to true. This is specifically used in the ability WaterCombo:IceWave. The configuration options for IceWave are configured through WaterCombo.
    • Added TWO WaterCombos
      • Information for WaterCombos can be found with /b help WaterCombo.
      • IceWave: Create a WaterWave > Phase Change (Left Click)
        • IceWave is the ice version of WaterWave (WaterSpout). IceWave freezes and causes moderate damage to nearby enemies. (Configurable)
      • IceBullet: WaterBubble (Tap Shift) > IceBlast (Hold Shift) > IceBlast (Left Click Water Source) > Alternatve Between Left / Right Clicking to Rapid Fire
        • IceBullet lets you shoot shards of ice while being protected by a barrier. It is similar to the ability used by Tarrlok against Korra, except he used a dome of Water instead (Which just didn't look nice in MC). Instead, this ability uses a dome of Ice that way the player can shoot with left and right clicking, which wouldn't have worked with water. Once the dome has been created, the player should alternate between left and right clicking to rapid fire. The faster you click, the faster you shoot.
    • PhaseChange Changes
      • PhaseChange now works with WaterCombo blocks.
  • Firebending Changes
    • HeatControl Changes
      • HeatControl now works with WaterCombo Ice Blocks.
 

Joeri

Verified Member
Nice, but i'm kinda dissapointed that there are comming less, and less combo's Fire has 5, Air has 3, And water only has 2.... I hope there will be more though

But it's still awesome =D
 

Carbogen

Verified Member
Here goes the first set of WaterCombos to be released. There will likely be more for 1.5.0, not promising anything though. This dev build was done completely by @Coolade!

  • Airbending Changes
    • AirCombo Changes
      • Modified /b help AirCombo. (Better description for AirSweep)
  • Waterbending Changes
    • Developers: Created a WaterSourceGrabber class
      • WaterSourceGrabbers are iteration-like objects that animate bringing a water source block to a specific location. Torrent and WaterSpout wave uses this animation, so, instead of just duplicating code, it was just made into a class. This is also used in the new WaterCombo, IceBullet.
    • Developers: WaterWave can now be modified to allow for Ice capabilities
      • WaterWave can be modified into an IceWave by modifying the WaterWave.IceWave boolean to true. This is specifically used in the ability WaterCombo:IceWave. The configuration options for IceWave are configured through WaterCombo.
    • Added TWO WaterCombos
      • Information for WaterCombos can be found with /b help WaterCombo.
      • IceWave: Create a WaterWave > Phase Change (Left Click)
        • IceWave is the ice version of WaterWave (WaterSpout). IceWave freezes and causes moderate damage to nearby enemies. (Configurable)
      • IceBullet: WaterBubble (Tap Shift) > IceBlast (Hold Shift) > IceBlast (Left Click Water Source) > Alternatve Between Left / Right Clicking to Rapid Fire
        • IceBullet lets you shoot shards of ice while being protected by a barrier. It is similar to the ability used by Tarrlok against Korra, except he used a dome of Water instead (Which just didn't look nice in MC). Instead, this ability uses a dome of Ice that way the player can shoot with left and right clicking, which wouldn't have worked with water. Once the dome has been created, the player should alternate between left and right clicking to rapid fire. The faster you click, the faster you shoot.
    • PhaseChange Changes
      • PhaseChange now works with WaterCombo blocks.
  • Firebending Changes
    • HeatControl Changes
      • HeatControl now works with WaterCombo Ice Blocks.
Hey MistPhizzle :) Do you have any information you could give me (and other addon devs) about making Combo moves? Thanks ^^
 

Mist

Staff member
Administrator
Where is Water Wave?
WaterWave is an addon to WaterSpout. Use /bending help WaterSpout for more information on how to create one, but essentially, with WaterSpout selected, left-click a water source, hold shift, release to form a wave.

Hey MistPhizzle :) Do you have any information you could give me (and other addon devs) about making Combo moves? Thanks ^^
You'll have to talk to @Coolade, he's sort of our Combo guy.

Nice, but i'm kinda dissapointed that there are comming less, and less combo's Fire has 5, Air has 3, And water only has 2.... I hope there will be more though

But it's still awesome =D
Quality over Quantity.
 

João

Verified Member
WaterWave is an addon to WaterSpout. Use /bending help WaterSpout for more information on how to create one, but essentially, with WaterSpout selected, left-click a water source, hold shift, release to form a wave.


You'll have to talk to @Coolade, he's sort of our Combo guy.


Quality over Quantity.
Thank You Mist :p
 

Joeri

Verified Member
WaterWave is an addon to WaterSpout. Use /bending help WaterSpout for more information on how to create one, but essentially, with WaterSpout selected, left-click a water source, hold shift, release to form a wave.


You'll have to talk to @Coolade, he's sort of our Combo guy.


Quality over Quantity.
I know, but will water receive more? since you said "First Set" ?
 

Joeri

Verified Member
Small Suggestion for IceBullet:

Maybe change the particle blasts to ice block drops? Like when you drop ice on the ground. Shooting that would almost replicate what tarrlok did (Shooting small shards of ice)

Also, maybe if you hit them they would break? Like how korra did (she punched them which caused them to shatter) (config option?)
 

xX_FireGaming_Xx

Verified Member
Here goes the first set of WaterCombos to be released. There will likely be more for 1.5.0, not promising anything though. This dev build was done completely by @Coolade!

  • Airbending Changes
    • AirCombo Changes
      • Modified /b help AirCombo. (Better description for AirSweep)
  • Waterbending Changes
    • Developers: Created a WaterSourceGrabber class
      • WaterSourceGrabbers are iteration-like objects that animate bringing a water source block to a specific location. Torrent and WaterSpout wave uses this animation, so, instead of just duplicating code, it was just made into a class. This is also used in the new WaterCombo, IceBullet.
    • Developers: WaterWave can now be modified to allow for Ice capabilities
      • WaterWave can be modified into an IceWave by modifying the WaterWave.IceWave boolean to true. This is specifically used in the ability WaterCombo:IceWave. The configuration options for IceWave are configured through WaterCombo.
    • Added TWO WaterCombos
      • Information for WaterCombos can be found with /b help WaterCombo.
      • IceWave: Create a WaterWave > Phase Change (Left Click)
        • IceWave is the ice version of WaterWave (WaterSpout). IceWave freezes and causes moderate damage to nearby enemies. (Configurable)
      • IceBullet: WaterBubble (Tap Shift) > IceBlast (Hold Shift) > IceBlast (Left Click Water Source) > Alternatve Between Left / Right Clicking to Rapid Fire
        • IceBullet lets you shoot shards of ice while being protected by a barrier. It is similar to the ability used by Tarrlok against Korra, except he used a dome of Water instead (Which just didn't look nice in MC). Instead, this ability uses a dome of Ice that way the player can shoot with left and right clicking, which wouldn't have worked with water. Once the dome has been created, the player should alternate between left and right clicking to rapid fire. The faster you click, the faster you shoot.
    • PhaseChange Changes
      • PhaseChange now works with WaterCombo blocks.
  • Firebending Changes
    • HeatControl Changes
      • HeatControl now works with WaterCombo Ice Blocks.
FINALLY WATRE COMBOS :D
 
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