So now that 1.4.0 is pretty much feature complete, we are into the bug squashing phase, so here is the first dev build dedicate to getting rid of some bugs as we prepare for the full 1.4.o release!
- General Changes
- /bending give is no longer case sensitive.
- Fixed ArrayOutOfBoundsException on /bending give GrapplingHook
- Presets now work the way they should, for those of you that don't know what that means, because they never really worked:
- Presets now save to the database correctly.
- Presets are now deleted correctly. (Deleting one of your presets wont delete them all)
- Presets are now bound properly so you can switch between them if you wanted to.
- save is now an alias for /bending preset create
- Waterbending Changes
- Significantly lowered the amount of particles on IceBlast. Still looks great, but spawns about 90% less particles that you didn't really see anyway. Should improve on performance a (lot) little.