This one has some rather large fixes, plus one 'new' feature. Enjoy. Now I actually think we are nearing a full on 1.3.0 release. (Probably by this weekend?)
- General Changes
- Broke up the tasks amongst 5 classes (for each element). Jacklin213 gave me this idea, and said it may help with CPU usage, but I don't know. I guess it can't hurt to try. I'd imagine the change would be minimal though. Perhaps someone could get back to me on this one.
- Waterbending Changes
- HealingWaters Changes
- AlexTheCoder added a feature to HealingWaters where it will remove all negative potion effects from the entity that is being healed.
- HealingWaters Changes
- Chiblocking Changes
- Chiblockers can actually block someone else's Chi. I'm not sure when this broke or how, but it is fixed now.
- RapidPunch now has a chance at blocking someone's chi.
- Paralyze works more like it should.