Hello everyone, Coolade has worked on getting the latest Dev Build for ProjectKorra (Items) together, so here you are. You can download it on the Downloads page. (http://projectkorra.com/downloads.php)
New Command: /bi equip
New Command: /bi equip
- Permission: bendingitems.command.equip
- Let's the user designate a specific item as "Equipped". Whenever a player switches to an empty item slot, the equipped item will follow. For example, if an Airbender wanted an AirGlider to always be in their active slot, they could simply use "/bi equip" while holding the AirGlider. If the player places their equipped item back into their standard inventory, or they lose the item, it becomes unequipped.
- The RequireElement stat forces the user to have at least one of the required elements to be able to use a specific item.
- Works with Air, Water, Earth, Fire, Chi, Flight, Spiritual, Blood, Healing, Ice, Plant, Metal, Sand, Lava, Combustion, and Lightning.
- For example: RequireElement: Fire, Air, Chi
- Requires the player to have at least one of the defined permissions to be able to use the item.
- For example: 'RequirePermission: bending.admin.*, essentials.command.give'
- Causes the item to only be usable in specific worlds.
- For example: 'RequireWorld: bendingworld, bendingarena, bendingrpg'
- Allows an item's stats to be usable from the player's inventory, rather than needing to be held or worn.
- For example: 'AllowFromInventory: true'
- Causes the item to spawn particles around a player, whenever the player uses a bending ability. To see the full list of available particles, click here: http://pastebin.com/Trbh34WG
- - ParticleEffects: NAME:<AMOUNT>:<RADIUS>:<DURATION>:<SPEED>
- Amount, Radius, Duration, and Speed are all optional
- Amount (1 - infinity): The amount of particles that will be displayed per tick.
- Radius (0 - 100): The distance that the particles will appear from the player's head.
- Duration (1 - infinity): The duration that each particle will last.
- Speed (0 - 100): Causes the particles to move at a rapid rate.
- This stat is now working as intended. Once the user swaps to an item that contains the "AirGlide" and "AirGlideAutomatic" stat, they will automatically begin gliding.
- The "HoldOnly" and "WearOnly" permissions were not being obeyed by the Air Gliders.
- Major code refactoring, comments added, and code reorganized.