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1.1.0 BETA 2

Mist

Staff member
Administrator
Hello everyone, Coolade has worked on getting the latest Dev Build for ProjectKorra (Items) together, so here you are. You can download it on the Downloads page. (http://projectkorra.com/downloads.php)

New Command: /bi equip
  • Permission: bendingitems.command.equip
  • Let's the user designate a specific item as "Equipped". Whenever a player switches to an empty item slot, the equipped item will follow. For example, if an Airbender wanted an AirGlider to always be in their active slot, they could simply use "/bi equip" while holding the AirGlider. If the player places their equipped item back into their standard inventory, or they lose the item, it becomes unequipped.
New Stat: "RequireElement"
  • The RequireElement stat forces the user to have at least one of the required elements to be able to use a specific item.
  • Works with Air, Water, Earth, Fire, Chi, Flight, Spiritual, Blood, Healing, Ice, Plant, Metal, Sand, Lava, Combustion, and Lightning.
  • For example: RequireElement: Fire, Air, Chi
New Stat: RequirePermission
  • Requires the player to have at least one of the defined permissions to be able to use the item.
  • For example: 'RequirePermission: bending.admin.*, essentials.command.give'
New Stat: "RequireWorld"
  • Causes the item to only be usable in specific worlds.
  • For example: 'RequireWorld: bendingworld, bendingarena, bendingrpg'
New Stat: 'AllowFromInventory'
  • Allows an item's stats to be usable from the player's inventory, rather than needing to be held or worn.
  • For example: 'AllowFromInventory: true'
New Stat: "ParticleEffects"
  • Causes the item to spawn particles around a player, whenever the player uses a bending ability. To see the full list of available particles, click here: http://pastebin.com/Trbh34WG
  • - ParticleEffects: NAME:<AMOUNT>:<RADIUS>:<DURATION>:<SPEED>
    - Amount, Radius, Duration, and Speed are all optional
    - Amount (1 - infinity): The amount of particles that will be displayed per tick.
    - Radius (0 - 100): The distance that the particles will appear from the player's head.
    - Duration (1 - infinity): The duration that each particle will last.
    - Speed (0 - 100): Causes the particles to move at a rapid rate.
Fixed "AirGlideAutomatic" Stat:
  • This stat is now working as intended. Once the user swaps to an item that contains the "AirGlide" and "AirGlideAutomatic" stat, they will automatically begin gliding.
Fixed "HoldOnly" and "WearOnly" problem with Glider:
  • The "HoldOnly" and "WearOnly" permissions were not being obeyed by the Air Gliders.
Developer Information
  • Major code refactoring, comments added, and code reorganized.
 

Pickle9775

Staff member
Head Moderator
Moderator
Verified Member
Where can I find the other perms for the Items plugin and the RPG plugin?
 

Simplicitee

Staff member
Plugin Developer
Verified Member
Great now I finally get to update my plugin XD been waiting for something like this to happen where I can update it
 

Pickle9775

Staff member
Head Moderator
Moderator
Verified Member
Actually my sarcasm was really bad and full of information
Um, it wasn't. You just said "You know, if only someone had made a plugin for this... Oh. Wait." That doesn't tell what the plugin IS or where I could find it.
 

Pickle9775

Staff member
Head Moderator
Moderator
Verified Member
Rpg has no perms that I know about, and yes I'm updating it right now to include the latest item perms
RPG has no perms? That seems unlikely. I'm pretty sure it does, because when a non-op is the avatar (granted via /b avatar [playername] ) they are classified as the avatar by the server, but they don't go into the avatar state upon death, so there has to be a perm there or something.
 

Simplicitee

Staff member
Plugin Developer
Verified Member
RPG has no perms? That seems unlikely. I'm pretty sure it does, because when a non-op is the avatar (granted via /b avatar [playername] ) they are classified as the avatar by the server, but they don't go into the avatar state upon death, so there has to be a perm there or something.
I'm pretty sure that /b avatar uses the bending.avatar permission node
 

AlexTheCoder

Staff member
Plugin Developer
Verified Member
@White_Knight28
Code:
permissions:
  bending.admin:
    default: op
    description: Grants access to all commands and abilities.
    children:
      bending.player: true
      bending.command.reload: true
      bending.admin.permaremove: true
      bending.command.avatar: true
      bending.command.add.others: true
      bending.command.add: true
      bending.command.rechoose: true
      bending.admin.choose: true
      bending.ability.AvatarState: true
      bending.ability.Bloodbending: true
      bending.ability.Flight: true
      bending.ability.MetalClips.loot: true
      bending.ability.MetalClips.4clips: true
      bending.command.import: true
      bending.command.toggle.all: true
      bending.command.give: true
      bending.command.invincible: true
      bending.admin.debug: true
      bending.admin.remove: true
  bending.player:
    default: true
    description: Grants access to most abilities and basic commands.
    children:
      bending.command.bind: true
      bending.command.display: true
      bending.command.toggle: true
      bending.command.choose: true
      bending.command.version: true
      bending.command.help: true
      bending.command.clear: true
      bending.command.who: true
      bending.command.preset.list: true
      bending.command.preset.create.2: true
      bending.command.preset.create: true
      bending.command.preset.bind: true
      bending.command.preset.delete: true
      bending.air: true
      bending.water: true
      bending.earth: true
      bending.fire: true
      bending.chi: true
  bending.air:
    default: true
    description: Grants access to all airbending abilities.
    children:
      bending.ability.AirBlast: true
      bending.ability.AirBubble: true
      bending.ability.AirBurst: true
      bending.ability.AirScooter: true
      bending.ability.AirShield: true
      bending.ability.AirSpout: true
      bending.ability.AirSuction: true
      bending.ability.AirSwipe: true
      bending.ability.Suffocate: true
      bending.ability.Tornado: true
      bending.ability.AirCombo: true
      bending.air.passive: true
      bending.air.flight: true
  bending.water:
    default: true
    description: Grants access to most waterbending abilities.
    children:
      bending.ability.HealingWaters: true
      bending.ability.IceBlast: true
      bending.ability.IceSpike: true
      bending.ability.OctopusForm: true
      bending.ability.PhaseChange: true
      bending.ability.Surge: true
      bending.ability.Torrent: true
      bending.ability.WaterBubble: true
      bending.ability.WaterManipulation: true
      bending.ability.WaterSpout: true
      bending.ability.WaterSpout.Wave: true
      bending.ability.WaterCombo: true
      bending.water.plantbending: true
      bending.message.nightmessage: true
      bending.water.passive: true
      bending.water.icebending: true
      bending.water.healing: true
  bending.earth:
    default: true
    description: Grants access to all Earthbending abilities.
    children:
      bending.ability.Catapult: true
      bending.ability.Collapse: true
      bending.ability.EarthArmor: true
      bending.ability.EarthBlast: true
      bending.ability.EarthGrab: true
      bending.ability.EarthTunnel: true
      bending.ability.RaiseEarth: true
      bending.ability.Shockwave: true
      bending.ability.Tremorsense: true
      bending.ability.Extraction: true
      bending.ability.MetalClips: true
      bending.ability.MetalClips.loot: false
      bending.ability.MetalClips.4clips: false
      bending.earth.passive: true
      bending.earth.metalbending: true
      bending.earth.lavabending: true
      bending.earth.sandbending: true
      bending.earth.grapplinghook: true
      bending.ability.LavaSurge: true
      bending.ability.LavaFlow: true
      bending.ability.EarthSmash: true
  bending.fire:
    default: true
    description: Grants access to all firebending abilities.
    children:
      bending.ability.Blaze: true
      bending.ability.FireBlast: true
      bending.ability.FireBurst: true
      bending.ability.FireJet: true
      bending.ability.FireShield: true
      bending.ability.HeatControl: true
      bending.ability.Illumination: true
      bending.ability.Lightning: true
      bending.ability.WallOfFire: true
      bending.ability.Combustion: true
      bending.ability.FireCombo: true
      bending.message.daymessage: true
      bending.fire.passive: true
      bending.fire.lightningbending: true
      bending.fire.combustionbending: true
  bending.chi:
    default: true
    description: Grants access to all ChiBlocking abilities.
    children:
      bending.ability.HighJump: true
      bending.ability.Paralyze: true
      bending.ability.RapidPunch: true
      bending.ability.Smokescreen: true
      bending.ability.WarriorStance: true
      bending.ability.AcrobatStance: true
      bending.ability.QuickStrike: true
      bending.ability.SwiftKick: true
      bending.ability.ChiCombo: true
      bending.chi.passive: true
      bending.chi.grapplinghook: true
  bending.avatar:
    default: false
    description: Grants the Avatar Color.
  bending.ability.MetalClips.loot:
    default: false
    description: Lets a Metalbender loot a player's inventory of its iron.
 
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