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balance

  1. BryanPlays

    WaterArms Balancing

    I am suggesting that there should be config options and defaults for the moves in waterarms to have cooldowns. I notice that grapple is very overused and op because of the VERY FAST mobility it allows. You can spam all of its moves: pull, punch, grapple, grab, freeze and spear. Waterarms was...
  2. Fyf

    Denied Fire & Air Sources (April Fools)

    Firebending & Airbending Sources -General Idea -Firebending and Airbending would require sources to be selected in order to use moves, similar to how Earth and Water require their sources. -Fire will have to select its source of fire from a block of fire, or a burning entity. -Air will have to...
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