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  1. xNuminousx

    HighJump Replacement

    Thanks xD
  2. xNuminousx

    Pending Review Resource Packs

    You can only do this for Custom Abilities under the Custom Abilities tab, not the resource pack tab.
  3. xNuminousx

    HighJump Replacement

    xNuminousx submitted a new resource: HighJump Replacement - Tap shift to jump BACKWARDS! Read more about this resource...
  4. xNuminousx

    Chiblocking HighJump Replacement 1.13

    Credit to Tay3600 for the resource icon -== High Jump ==- This new Add-On serves as a replacement to the original HighJump! It will override the ProjectKorra HighJump if you install this into your server. To edit this ability, scroll to the BOTTOM of your config.yml and search for the code that...
  5. xNuminousx

    Immolate

    For the animation update, try slowing the particles a bit on the explosion, what speed did you use?
  6. xNuminousx

    Pending Review Resource Packs

    There was someone a while back that made a neat Sound Pack that made bending sound more like it was from the show. I don't remember who did it but it was removed when they changed the Resource Packs to be Official only, no public ones.
  7. xNuminousx

    Pending Review Resource Packs

    Right now, you cannot submit your own Pk resource pack, because the tab is closed and only Official Resource Packs may be submitting. I think you should change this. Allow it to be open so anyone may create their own little version of the Avatar universe in Minecraft and submit it here, as a hub...
  8. xNuminousx

    Totally thought you meant the java program Eclipse.....

    Totally thought you meant the java program Eclipse.....
  9. xNuminousx

    Denied Dancing Dragon

    Into? You mean Iroh?? No, Iroh didn't hunt dragons. He said he hunted the last dragon to protect them.
  10. xNuminousx

    Resource compatible PK versions

    1.8.2 and 1.8.1 versions are listed. I don't know why this would be in suggestions when it's just something they forgot to do but alright.
  11. xNuminousx

    Immolate

    SUGGESTION When the player first clicks and the move starts, have a little hurt/burn animation (since it's supposed to be THAT powerful). For example, when the player clicks shift sparks/flames will spawn at the players feet, maybe with a speed of 2 or 3 to make it look like sort of an explosion...
  12. xNuminousx

    Resource compatible PK versions

    When submitting a new resource the newest Pk version (1.8.3) isn't listed when you get to select "Project Korra (Core) Version"
  13. xNuminousx

    HI :D

    HI :D
  14. xNuminousx

    And a possible source for information about the Project Korra server? :3

    And a possible source for information about the Project Korra server? :3
  15. xNuminousx

    How does QuickStrike and RapidPunch Work Now?

    Aye, it's why I'm here xD I don't know what the issue may be then... It works fine for me....
  16. xNuminousx

    How does QuickStrike and RapidPunch Work Now?

    You're punching a PERSON correct? Not a mob?
  17. xNuminousx

    How does QuickStrike and RapidPunch Work Now?

    This is what I got RapidPunch: Enabled: true Damage: 1 Distance: 3 Cooldown: 6000 Punches: 3
  18. xNuminousx

    How does QuickStrike and RapidPunch Work Now?

    There's an option in the config to set the amount of punches it does.
  19. xNuminousx

    Suggestion "Knock out"

    You're using a car which not only has a LARGE amount of mass AND friction on the road to a person in the air who has no air resistance (or little air resistance) that was just blasted by an airbender (Situational).
  20. xNuminousx

    Important The New ProjectKorra Suggestions System

    Yea I lurked for a few months before making this account and becoming active over a year ago.
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