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  1. xNuminousx

    Suggestion New moves suggestions

    The pk team suggests that you move each suggestion into 1 post and title that post accordingly. That way, if they deny 1 suggestion they don't have to deny the whole thread and if they like your suggestion they don't have to go out of their way to search for it.
  2. xNuminousx

    Error

    May we see the error? We can't help you with that information.
  3. xNuminousx

    Error

    That's quite the error... Got me stumped
  4. xNuminousx

    ElementalEffects

    Big update coming soon! New trails, new indicators, and more!
  5. xNuminousx

    CloudBurst

    This is very outdated and Emerald no longer uses the forums.
  6. xNuminousx

    Spirits

    Updated all ability visuals in the overview page, take a look!
  7. xNuminousx

    Suggestion Lightning suggestion

    Not sure I can just make it an addon without recoding Lightning.
  8. xNuminousx

    Water sourcing

    Well there's a snow block list under the plant blocks. Maybe there's a method where you can check if your sourceBlock is snow. Surely they would set something like that up since they have the waterbendable blocks separated by type.
  9. xNuminousx

    Airbending is worse. Imagine aiming something you can't see.

    Airbending is worse. Imagine aiming something you can't see.
  10. xNuminousx

    Water sourcing

    This is probably what's causing your issue. Water: CanBendWithWeapons: true IceBlocks: - ICE PlantBlocks: - SAPLING - LEAVES - LEAVES_2 - DEAD_BUSH - YELLOW_FLOWER - RED_ROSE - RED_MUSHROOM - BROWN_MUSHROOM - CACTUS - PUMPKIN -...
  11. xNuminousx

    Water sourcing

    Wouldn't that be in the config under what is waterbendable? The server would have to define it in their config and it would effect all of their abilities. So I guess just ignore sourceBlock if it happens to equal a snow block.
  12. xNuminousx

    Suggestion Lightning suggestion

    https://github.com/ProjectKorra/ProjectKorra/pull/967 everyone go like my PR. Make Lightning Great Again ©
  13. xNuminousx

    Suggestion Lightning suggestion

    I made a PR to the ProjectKorra repo. Maybe it'll happen?
  14. xNuminousx

    Suggestion Lightning suggestion

    So I was curious on if I could make this suggestion a reality and apparently I can. My research proved fruitful!
  15. xNuminousx

    Suggestion Lightning suggestion

    Okay so I've quickly looked into it and I'm pretty sure this is how you would set a creeper as charged (without spawning a new one, just editing the state of the one you've striked). if (entity instanceof Creeper) { Creeper creepTarget = (Creeper) entity...
  16. xNuminousx

    Suggestion Lightning suggestion

    I'm not sure that there's a method you could use to charge a creeper... I guess you MIGHT be able to remove the targeted creeper and maybe spawn a new one with a charged ID (if there is one). But this is all hypothetical as I haven't dealt with charging creepers before.
  17. xNuminousx

    Resolved bending not working

    Passive abilities should work in regions but things like FireBlast or EarthBlast shouldn't be working. You'll have to wait for another dev.
  18. xNuminousx

    Resolved bending not working

    How is it not working? What abilities are you able to use within the region?
  19. xNuminousx

    Resolved bending not working

    What was the exact command you used to disable the flag?
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