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I know right? I myslef do not really use octopusform but i could see how u could change ur tactics very fast if u can change from torrent to waterspoutwave without having to do the click shift thing and waiting till it flows around you to dodge ur foes attacks. Also the thing with shooting manip...
I tagged u guys, because i saw that u have posted stuff about waterbending.
I hope it wont get denied :C. The thing with waterspoutwave and octopusform could be added 2. But i think that torrent should be the baseform means; go on torrent: change to octopusform and click-> octopusform will be...
I totally understand what u mean :D!
So:
Lets say you shoot 3 manips, and 2 iceblasts. Now there will be 4 blocks of water flowing around you, so if you would shoot the left over it would have a lower range but will be faster since u do not have to control that much water anymore. Maximal...
Water addition/combo
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I read the suggestion (which got added) dynamic sources from Kiam McQuaid and saw that he wrote something about a combo to shoot out iceblast out of your torrent, so I thought I could make a thread for this...
Maybe u could create a family and add Players to it, and give them ranks like, mother, grandmother, dad, granddad and so on. U could have a Family name like Beifong?
Idk, that's what I was thinking when I read the title.
I do not think that it will replace manip or icespike since it has a cooldown.
Its a quick move a waterbender needs. Airbenders use airsuction on waterbenders to pull them away from water. This move will allow the waterbender to attack the airbender and move towards the water(maybe it could...
I wouldn't say bending is boring in minecraft, but I think we could make it more dynamic.
So while thinking of how to bring more action into bending I thought about dodging.
A part of a waterbenders bending style is dodging.
Its not only the waterbender who dodges, all elements do.
We can see...
Inspired by Hama.
Name: IceClaws
Element: Water
Sub: Ice
Control: Shift to create IceClaws from the thin air. Click to shoot.
Detailed: This move is a move for waterbenders which are not near water. Its fast and effective.
Demage: 2-2.5 Hearts (could be less)
Cooldown: 3-6seconds...