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  1. IceEyes

    [Water]Config Option

    Yea this would all be up to the server owner. By default everything would be disabled but if they want something bendable they can activate it in the move's config option. And yes I agree making waterarms itsself selectable would be strange but for example making freeze of it selectable or spear...
  2. IceEyes

    [Water]Config Option

    This thread is about something that should have been added a long time ago lol. It's about using the water a waterbender bends. So there should be following options which the server owner can add or remove: Waterbender Water being selectable. Only Waterbender which is bending the water ccan...
  3. IceEyes

    Waterpassive

    No problem :D.
  4. IceEyes

    Waterpassive

    I've already suggested something like that (got looking into) but you could also shoot manip and iceblast from your torrent. You should look it up, i think it's called Water addon/combo or something like that :D.
  5. IceEyes

    [Chi] Elbowstrike

    Well i remember quickstrike doing 0.5 which is what you do qithout anything bound. And quickstrike doesn't paralyze, it has a CHANCE to block chi ( and the chance part is already a real nerf, cause ty lee did block chi on will, it's not like there was a chance that she could block it). And...
  6. IceEyes

    [Chi] Elbowstrike

    I made a suggestion that the FreeRunning addon will be added to pk
  7. IceEyes

    [Chi]Freerunning

    I didn't mean to insult you in any way. I just really like the addon and think it's woth to be in the pk core plugin.
  8. IceEyes

    [Chi]Freerunning

    [Chi]Freerunning Chi hasn't got a good ability to show of their agility. So I thought that pk could add this addon: http://projectkorra.com/threads/freerunning.2637/ to the pk core plugin. What is it? It's an addon with multipe cool freerunning stuff which are pretty usefull in battle. The...
  9. IceEyes

    [Chi] Elbowstrike

    True, just remove paralyze and make the servers use immobilize. I mean, making someone unable to move is quite op so make it a combo so people need to put some effort into it.
  10. IceEyes

    [Chi] Elbowstrike

    Well chi is basicly an offensive way of fighting. I don't see a way how to make chi defensive or make it able to recover itsself.
  11. IceEyes

    [Chi] Elbowstrike

    Well let's compare it to water for example Water: Torrent iceblast watermanip icespike Chi: quickstrike (no damage), rapidpunch swiftkick I've never seen someone complain in a suggestion for a move for the elements.
  12. IceEyes

    [Chi] Elbowstrike

    Ukay
  13. IceEyes

    [Chi] Elbowstrike

    Sorry lol, but since you know what I mean I don't think its that big of a problem :D.
  14. IceEyes

    [Chi] Elbowstrike

    Elbowstrike Usage: Hit your target while on the slot to which you bound Elbowstrike. What does it do: Ot does 1.5H and has a chance to give you the nausea effect for a few seconds (can be toggleable by server owners). Why do we need that? Chi can cause different things to happen when hitting...
  15. IceEyes

    1.9 is out, what now?

    Damn xD. Well i still like 1.9.
  16. IceEyes

    [Deleted] FreeRunning

    Heyo, wanted to ask how you are doing and if you will update it any soon?
  17. IceEyes

    1.9 is out, what now?

    so now that 1.9 is finally realased i wanted to know what possible new things could be done with it. Thats all thanks :D
  18. IceEyes

    Waterpassive

    Agreed, don't like my idea anymore, lol.
  19. IceEyes

    Deflection

    Only problem i see with this is that it is way to easy to redirect. For example you could just select manip and then shoot it back.. That's waaay to easy
  20. IceEyes

    Waterpassive

    I think water should be as close to the show as possible so I came up with this idea (similar to Waterorigin but not the same). So like in the title, it would be a passiv ability. To activate right click on water. After right clicking water the water will channel around your neck like in the...
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