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  1. NinjaK

    Need to stop people from using Combustion.

    Type /pex group default add -bending.ability.Combustion If you add "-" to the beginning of a permission it'll deny them from being able to use it.
  2. NinjaK

    Suggestion Fatigue and Concentration

    Yesss, this would add a lot more depth and strategy into battles.
  3. NinjaK

    +Water +Plants

    I like this. This should be a thing.
  4. NinjaK

    Air improveent??

    I main air, and it definitely isn't helpless. Sure it doesn't do much damage, but if you are fast enough and can quickly switch between your abilities, as well as use airblast constantly to move quickly around your opponent, you'll be a pretty powerful opponent.
  5. NinjaK

    Lightning Rework

    In the show, lightning was shown as an extremely powerful and difficult ability, that can strike you down where you stand, only avoidable with redirection. In ProjectKorra it takes forever to load and when you finally get to use it, it doesn't reach far, it doesn't do a ton of damage, it misses...
  6. NinjaK

    2 Benders, 2 Different Elements, Endless Possibilities

    This suggestion isn't suggesting the moves he stated, its suggesting the concept of having 2 benders work together to make powerful team moves.
  7. NinjaK

    2 Benders, 2 Different Elements, Endless Possibilities

    Yeah I know, I just worry that it'll be denied despite that fact.
  8. NinjaK

    2 Benders, 2 Different Elements, Endless Possibilities

    I like it. I just worry this is going to get denied just because the fact that none of the example moves you stated are canon, even though there are team moves shown in the show. You know how picky they are about these things.. :\
  9. NinjaK

    Cannot remove bending ability/subelement permissions from player.

    Alright I'll try that. Thanks
  10. NinjaK

    Lightning Rework

    Yes.
  11. NinjaK

    Cannot remove bending ability/subelement permissions from player.

    Version: Core Version: 1.8.0 BETA 2 RPG Version: 1.0.2 BETA 1 Items Version: 1.1.1 CraftBukkit version git-Spigot-f928e7a-e91aed8 (MC: 1.8.7) (Implementing API version 1.8.7-R0.1-SNAPSHOT The Bug: When I attempt to remove the permissions to use a certain bending ability or subelement, it does...
  12. NinjaK

    Complete Crafting PKitems using PKitems

    This suggestion was completed in the latest update of ProjectKorra Items.
  13. NinjaK

    Complete Crafting PKitems using PKitems

    This should be marked as complete.
  14. NinjaK

    /bending who Betrays Vanished Players

    That would ruin the point of them being vanished in the first place...
  15. NinjaK

    /bending who Betrays Vanished Players

    Ah okay. Then perhaps it could be useful to make a suggestion for vanish support.
  16. NinjaK

    /bending who Betrays Vanished Players

    Just make where your players don't have access to /b w. I don't see why they would need it that much anyways.
  17. NinjaK

    Looking Into Probending Moves

    It doesn't make sense why the airbenders push less than everything else. Think Airblast, they're going to have the most knockback that any of the others. You should make a new suggestion post for your abilities if you don't like mine, but personally I think this chart needs a lot of work.
  18. NinjaK

    Looking Into Probending Moves

    You should make your own suggestion...
  19. NinjaK

    Looking Into Probending Moves

    Erm. I made a probending arena thats exactly to scale with the one from the show, and the biggest zone has 5 blocks from one line to the next. These numbers are way too high.
  20. NinjaK

    Looking Into Probending Moves

    Air is thin, so the shield should not block much. While its thin, it can be pressurized into a blast to deal a lot of knockback. Thats why I have it set the way I do.
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