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  1. Sketz

    AirJump

    Alright, thank you!
  2. Sketz

    AirJump

    I'm not sure. I've tested it multiple times and worked for me. Do you get any errors in the console?
  3. Sketz

    AirJump

    Sketz updated AirJump with a new update entry: AirJump V1.8.8 | Bug Fix(s) | AirJump Fix(s) Read the rest of this update entry...
  4. Sketz

    ABANDONED AirJump - AirJump V1.8.8 | Bug Fix(s) | AirJump Fix(s)

    AirJump Fixes & Bug Fixes This version of airjump should fix the bug fix that was in the last update and the move entirely. IF this update does not work, please report... Hopefully this build with be the final build of this ability for a while. I was able to test the ability on a faster...
  5. Sketz

    AirJump

    Alright thank you for the report! Sorry for the bugs :P
  6. Sketz

    AirJump

    I'll run another test with the ability. If it works for me, then I'm unsure of the problem. Thanks for the comment!
  7. Sketz

    AirJump

    Sketz updated AirJump with a new update entry: AirJump V1.8.7 | Bug Fix Read the rest of this update entry...
  8. Sketz

    ABANDONED AirJump - AirJump V1.8.7 | Bug Fix

    Bug Fix Update: Fixed where airjump was able to be used on different move slots than just airjump. This bug was reported to me and was tested. The test came back positive so I looked into the Issue and fixed it. If the Issue is not fixed, and any more bugs happen with my move, please report...
  9. Sketz

    AirJump

    My ass hurts... :T
  10. Sketz

    AirJump

    Sketz updated AirJump with a new update entry: Compatibility update || Update Log Read the rest of this update entry...
  11. Sketz

    ABANDONED AirJump - Compatibility update || Update Log

    Whew! Here is the update for 1.8.0 beta 5! This update may work with all 1.8.0 betas. This update Includes particle config update and sound config update. If you want the player to have to be on the ground for airjump to work, I've added a config option for that too. This option will be...
  12. Sketz

    Encase in earth

    Actually if you're smart enough, you could collapse the wall, run for your life or collapse it and then enclose them with earthgrab. You could also EarthTunnel down and make them come after you probably leading them to their death since it's all earth. Basically, I'm just saying you're not...
  13. Sketz

    AirJump

    What It's always been :P How far/high the player can jump.
  14. Sketz

    AirJump

    Alright the update seems a lot to me, but may not be a lot for you guys. Update List: Config changes Organized code Added AirJumpParticles | AirJumpSound | DefaultParticles | Default Sound | MustBeOnGround to config Particle changes With the new config options of choosing airjump particles or...
  15. Sketz

    AirJump

    I will xD, I was waiting till I got home and I'll list the updates I'm working on.
  16. Sketz

    AirJump

    Yes, it will when I set it up correctly. This is what I'm currently working on. This is a big update on my move so far. I've re-coded my move to be more clean and organized; at least for me :)
  17. Sketz

    AirJump

    Alright, Yeah I understand what you mean.
  18. Sketz

    AirJump

    Right now I'm working on a setting in the config that allows users to choose if they want to use default PK sounds and particles, or the ones I have for airjump. Had to go to bed since I had school, so not co Thank you for your support :)
  19. Sketz

    AirJump

    Like say the player is on the ground then shifts, the move can't be used? Only if the player is off/near the ground? Lol I can try, but may I ask why?
  20. Sketz

    AirJump

    Hello! So my brother found out that we have internet hotspot near our home. This means I'll have some access to the Internet. In my free time, I decided to work more on my move(s). I'm currently working on AirJump. few tweaks and adding some updates to the move and it will soon be published...
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