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  1. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    Alright I'll give you that. Mechanically, it is easy compared to the rest, but it doesn't exactly reap as much rewards compared to the rest. Getting kills on Waterbenders / Airbenders is considerably harder than you'd think it would be.
  2. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    Torrent dominates any projectile fire throws at it- I've even thrown lightning and the only thing that lightning will do is just stop course and spread, so that's not an option (unless the waterbender is extremely close to the torrent blast / ring) if you thought it was. WaterManip and IceSpike...
  3. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    Guns as in projectiles. Water has Torrent, WaterManip, IceSpike, and IceBlast, which all but IceBlast have good range and their course can be directed. Also when Water is on any water platform that is decently spaced out, skilled waterbenders can easily juke FireBlasts if they put a distance...
  4. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    Fire isn't the strongest element in the default config. Water out guns fire. Air can out maneuver fire and airswipe / sweep doesn't take that much aim. Earth is basically on par with Fire, but honestly Fire v Earth depends on the user's skill.
  5. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    We're talking about the default config here. Using the config as an excuse means nothing. And yes, of course I charge FireBlast while on jet. The problem is that I can't even charge it when it's on cooldown, so I just waste an opportunity, and with Fire, especially vanilla Fire, that can mean a lot.
  6. SuperBower118

    Debate: Should Self-SurgeJet work on Land?

    SurgeJetting is beneficial how? While it takes more skill than WaterArms, that's not saying much. Both effectively fling you from point A to point B. If anything, it's more or less beneficial for the Waterbender. It's not exactly beneficial for gameplay, because it's not as if it provides much...
  7. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    You wouldn't notice this if you didn't play Fire that much. However, that cooldown affects Firebenders in a lot of ways. Since FireJet is literally our only mobility tool, we're often firejetting to dodge Torrents, EarthSmashs, AirBursts, or even just to position ourselves. When that damn blast...
  8. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    Talking about the Vanilla config, and according to this statement, that's it's up to the server to configure them, so it's really not a problem, then I don't see a problem with this suggestion either, or quite frankly, any suggestion, since after all, the servers can just config them to turn the...
  9. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    FireBurst is literally a joke. It does 1 heart of initial damage and it's burn damage can be especially minimal with the new Earth armor. It'd just be more beneficial to do much damage with FireBlast (Charged) -> FireBlast.
  10. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    Because water has moves like Torrent, which can be released every 2 - 3 seconds.... Air and Earth can spam their falling moves... Really, the other elements have easy access to their powerful moves. I don't see why fire shouldn't have the ability to use basically the only reliable ranged move it...
  11. SuperBower118

    Debate: Should Self-SurgeJet work on Land?

    It's not exactly (one of) thebest gameplay mechanic(s) when Waterbenders can outspeed a bender because one singular source that's on land that doesn't even have to be a water block.
  12. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    Yeah, and after you click the FireBlast, the FireBlast goes on cooldown, and you can't even charge up another fireblast until your cooldown on fireblast is gone.
  13. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    There should be a config option to allow charging FireBlast while FireBlast is on Cooldown. Lots of Firebenders would appreciate this, including me.
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