• Hello Guest! Did you know that ProjectKorra has an official Discord server? A lot of discussion about the official server, development process, and community discussion happens over there. Feel free to join now by clicking the link below.

    Join the Discord Server

Search results

  1. BlueGhost

    New Water Combo (Maybe)

    I agree, I think it should just stay in place... but I think it shoud be instead of just 6 blocks high, it should be aroud 8 blocks high :P
  2. BlueGhost

    Proofs that a lot of people here is wrong...

    Actually metal armor has just came out as part of eartharmor :P
  3. BlueGhost

    Proofs that a lot of people here is wrong...

    Noooooooo!!! :( AHAH xD
  4. BlueGhost

    New Water Combo (Maybe)

    No, I just think it shoul move like in a 5 block radium, but have more than just the exat top moving All block since it begins to curve would be able to be moved, and you could move to a 5 block radium of the base (horizontaly)
  5. BlueGhost

    New Water Combo (Maybe)

    I love the look of it, just awsome! :D Sorry but I'm not sure about this... The Icespout does stay in place after the Waterspout gets frozen, doesn't it? If not it should and maybe the top of it should be able to move a bit around but be limited to a certain area so that it doesn't get op ;)
  6. BlueGhost

    Proofs that a lot of people here is wrong...

    Shhhhh, don't tell anyone he is an avatar :P
  7. BlueGhost

    Proofs that a lot of people here is wrong...

    Proofs that metalarmor should be implemented... :eek: Proofs that water should be able to break blocks, even stone and cubblestone... ;) Proofs that icemoves sould be able to be used from snow or water sources... :p Proofs that lavabending is possible to firebenders, not just to...
  8. BlueGhost

    Spam Cooldown

    Well I've created a thread to give waterbenders more easy sources while on land, if you want to check it out... Anyway I'm thinking of changing it a bit, but here it is: http://projectkorra.com/forum/threads/water-reutilization.2391/ Agreed there are lots of things you can use to waterbend...
  9. BlueGhost

    Denied [FIREBENDING] [RPG] No Fire Damage

    Sure it is not, we all know it. But we can count with our fingers the amount of times that caracters actually get burned from fire. :P And it's allways a burn that appens in a split of a second, like when Katara gets her hands burned because of Aang playing with fire... It was something that...
  10. BlueGhost

    Denied [FIREBENDING] [RPG] No Fire Damage

    Way more than seeing two firebenders running around trying to extinguish theirselves xD Hum... not sure... that is quitte fun... xD
  11. BlueGhost

    Denied [FIREBENDING] [RPG] No Fire Damage

    Totally agree!!! :D If needed raise the moves damage, but take pretty much the burning effect. Would be much more realistic and look way more canon
  12. BlueGhost

    Spam Cooldown

    Alright, looks like a good idea for me :D Sorry for not being able to help code it, but I pretty much nothing about coding. :( Hope this is possible and someone actually puts effort into implementing it.
  13. BlueGhost

    Spam Cooldown

    Yes, yes I'm planning on it being configurable, but there are still an huge amount of servers that use just the default plugin, so I want it to be balanced and fair in the default version... ;)
  14. BlueGhost

    Spam Cooldown

    It's good to know my idea may help someone :D Ohh, by the way, do you think I sould change the amount of consecutive times it can be done? If yes, to how many? :P
  15. BlueGhost

    Spam Cooldown

    Exactly there is no need for watercamping or spamming ;)
  16. BlueGhost

    Spam Cooldown

    I'm giving airswipe an bigger amount of consecutive times and combos won't be affected anyway so airbenders can still atack ;) Well I'll edit so that it allows for a bigger amount of times it can be used, I don't know how many, let me know :) And anyway you just need to wait 10 seconds after...
  17. BlueGhost

    [PLANTBENDING] [NEWMOVE]

    GIve the hitted player some green particles so that it looks like he/she is still entangled in the grass :P
  18. BlueGhost

    Spam Cooldown

    Sure it is configurable ;) Everything is PK plugin is configurable :P And no I'm not planning on adding the Spam Cooldown to combos :D
  19. BlueGhost

    Spam Cooldown

    Well both moves that require sources and moves that don't should have "spam cooldowns", each one of the basic moves are highly spammable. o_O I've seen it being done with each of those and it couldn't be more annoying than be watermanipulated or airswiped. :( And yes fire needs this as well... I...
  20. BlueGhost

    Spam Cooldown

    So what are the 2 things that everyone in PK Plugin hates? - Watercamping corrently being solved by the ambitious project of @Kiam McQuaid - Move Spamming (?) Maybe Watercampers and mainly Spammers will disagree with me xD Right now @Kiam McQuaid is solving most of the reasons for Watercampers...
Top