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  1. NickC1211

    Yes yes yes I love this I especially love that passive with the flowing water.

    Yes yes yes I love this I especially love that passive with the flowing water.
  2. NickC1211

    Denied new lightning bending move

    Maybe he means like giving speed buffs or something but I don't like that lightning can do that.
  3. NickC1211

    FireSerpent (1.8.7)

    I think it's fine dragons breath fire so the move is using your inner fire to create a powerful move makes sense to me.
  4. NickC1211

    FireSerpent (1.8.7)

    I think it's more of the legs that are the issue
  5. NickC1211

    FireSerpent (1.8.7)

    That would look a lot better too
  6. NickC1211

    FireSerpent (1.8.7)

    I think it's a little unreasonable for that to be the least of your expectations lol.
  7. NickC1211

    Suggestion AnvilBolts

    This would go great with metal fragments but that's jedcore
  8. NickC1211

    Looking Into Waterwave rework

    Is this what your talking about http://projectkorra.com/threads/waterbending-x-waterfissure.3676/ This move look amazing water needs also this could be how water flow should be to make it less op
  9. NickC1211

    AirJab

    Also thanks for the suggestion I thought it was kind of thick
  10. NickC1211

    AirJab

    Thank you both so much for doing this
  11. NickC1211

    AirJab

    NickC1211 updated AirJab with a new update entry: AirJab Read the rest of this update entry...
  12. NickC1211

    Airbending AirJab - AirJab

    - added particle effect for aesthetic purposes - increased the range
  13. NickC1211

    Looking Into Waterwave rework

    This got me thinking if we apply the whole hold shift then look in a direction thing maybe we could make it a possible attack. What I mean is not using the waterwave for transportation but offense. Maybe if you charge it long enough you can make a big water or ice wall idk I'm just brainstorming...
  14. NickC1211

    Looking Into Waterwave rework

    Yea if it's just one block their feet get stuck and maybe the have to break it or heat control/ phasechange it
  15. NickC1211

    Looking Into Waterwave rework

    Oooh I love this and it could be sourceable so that you can use it before it reverts. Just imagine waterbenders fighting together giving each other sources :-: I'm so proud. the water one should be sourceable too.
  16. NickC1211

    Denied Watermanipulation interactions

    Yea I think water flow should stay on the ground but can like go up hills if you're riding it. Also if it stays on the ground, you can use the hold shift function to bring it close to you and spin to make it spin around you like master pakku did
  17. NickC1211

    Looking Into Waterwave rework

    If you guys are saying that icewave should not be directable I disagree because in the gif with katara she used icewave but she was still moving side to side: However maybe it should not be able to leave the ground if its ice or can't go more than like 3 blocks off the ground.
  18. NickC1211

    Looking Into Waterwave rework

    I think the way waterwave is rn is unrealistic so I'm suggesting a change. I think it should be you click at a water source and hold shift for about two seconds. Maybe there could be a longer you hold it the further you go. Once you see water particles turn to the direction you want to go in and...
  19. NickC1211

    Denied Watermanipulation interactions

    It's the combo by Finn that's like the best thing
  20. NickC1211

    Denied Watermanipulation interactions

    Like this whole thing is using the move watermanipulation
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