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  1. NickC1211

    Suggestion Transformation

    Octopus and waterwave probably
  2. NickC1211

    Suggestion Transformation

    also I don’t think this would be hard to implement it’d be an if statement Like if water source is plant then the torrent would be thinner and cause less damage
  3. NickC1211

    Suggestion Transformation

    I think it is possible but if this is implemented a player could just make a surge shield out of the torrent before it hits them but you’d have to be quick. Like take a water block from it to use as a source for your shield. Plus ppl have suggested torrent redirection a lot so it’d be less of...
  4. NickC1211

    Suggestion Transformation

    I mean technically the water does exist and you can already make a torrent out of one water block (basically a watermanip). Like I said it’s not a permanent solution but it’s a step in the right direction until we get the whole amount of water per move thing to together. I see what you are...
  5. NickC1211

    Suggestion Transformation

    Right that’s why I like it because a master waterbender would turn your attacks against you XD
  6. NickC1211

    Suggestion Transformation

    So I was playing as water on an older server that isn’t updated to the current version of projectkorra, and I noticed a few “bugs” with water. You were able to source waterarms from your waterwave and turn another persons water manipulation into a torrent. These bugs have since been removed but...
  7. NickC1211

    Suggestion Lightning addition

    No I mean that the lighting we have now would be the constant click feature and then hold shift for the constant flow
  8. NickC1211

    Suggestion Lightning addition

    Azula did moved her hands a lot to produce lightning
  9. NickC1211

    Suggestion Earthbending Ability - EarthDirect

    I just wouldn’t want to bind a whole move for that one function. Either it is a part of earthsmash or it has to be apart of a bigger move like earth manipulation
  10. NickC1211

    Suggestion Earthbending Ability - EarthDirect

    What about some sort of combo for this
  11. NickC1211

    Whip

    Jus re updated it try downloading this one
  12. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: Minor Fixes Read the rest of this update entry...
  13. NickC1211

    Waterbending Whip - Minor Fixes

    - blocks around the source block determine which blockface it comes from - Will not stop if player switches slots - if from source full block of water - added particles
  14. NickC1211

    Whip

    I don’t think you are using the updated version. I specifically made it so that you can use trees as a source.
  15. NickC1211

    Suggestion Earthbending Ability - EarthDirect

    This sounds really similar to earthsmash. I saw a suggestion once about making it so that earthsmash can move any 3x3x3 or smaller blocks.
  16. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: Minor Fixes Read the rest of this update entry...
  17. NickC1211

    Sprout

    NickC1211 updated Sprout with a new update entry: Bug Fix Read the rest of this update entry...
  18. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: Minor Fixes Read the rest of this update entry...
  19. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: Minor Fixes Read the rest of this update entry...
  20. NickC1211

    Suggestion Lightning addition

    Maybe clicking constantly but that’s be more complicated. Think of like the click function of waterbubble and clicking every so often to keep the bubble. However if it is a click functions you run the risk of breaking the redstone which is why I thought hold shift
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