• Hello Guest! Did you know that ProjectKorra has an official Discord server? A lot of discussion about the official server, development process, and community discussion happens over there. Feel free to join now by clicking the link below.

    Join the Discord Server
ElementalEffects

Side Plugin ElementalEffects 3.0

Changes
❖ - Important changes ❖ - Non-important changes
❖ Added 2 new trails: Combust & Blood.
❖ Merged the trail Hydro into Water and the trail FlameArms into Fire.
❖ Added 4 new commands: list, set, remove, get. Their descriptions and uses can be found in the Overview page.
❖ Added the ability to condense the /ee help list in the configuration.
❖ Added several language options to the configuration.
❖ Changed the way permissions work. All permissions have been changed. You can view the new permissions in the Overview page.

❖ Reworked the handling of trails and indicators making it more efficient.
❖ Merged the inventory events into the classes that handle inventories.
❖ Refined several aspects of the RequireElement feature.
❖ Fixed issues with the configurations of StaticField and Eruption.
❖ Removed the Names class.
❖ Added ElementalEffects prefix to certain command feedback messages where it wasn't present before.
❖ Clarified several variables throughout the plugin making it more understandable.
❖ Editing some formatting to make the plugin look nicer.
❖ Fixed the feedback that would spawn if a machine (i.e. the server console) tried to execute a command requiring a player.
❖ Added support to the Minecraft /help command. When you do /help ElementalEffects you'll now see a full list of commands.

New gifs, updated commands, and updated permissions can be found in the overview page. Please report any issues by either using the forums or private messaging me personally any way you can.
Changes
❖ Fixed an error caused by clicking on the outside of any inventory
❖ Fixed requireElement check issues
❖ Added /ee remove command so that you can remove trails by command
❖ Added block/item crack effects back to their respective animations
❖ Added back the ability to edit both GUI names
Changes
❖ Fixed a plugin.yml error that spammed console.
Changes
❖ Updated to Spigot 1.13.2 & ProjectKorra 1.8.8 compatibility.
❖ Fixed an NPE caused by hitting the "Disable Trail" option in the GUI.
❖ Removed the ability to name your GUI (possibly temporary).
❖ Reworked the way some of the particles look / function due to the new API update.
Changes
❖ New trails (SandyCloak, Eruption, Hydro, Icicle Shoes, FlameArms, StaticFields, AeroShield, Float!, ElementalRings, Intensity) - All courtesy of @Pride
❖ New Indicators (AvatarState, Moon, Sun)
❖ Organized both Trail and Indicator GUIs
❖ Recoded the internal functions of the project
❖ Created some new API functions (removing trails, getting trails, setting trails)
visuals, permissions, and commands located in the overview page
Changes
❖ Added GUI item to allow access to switching GUI types without exiting.
❖ Added instruction lore to GUI items.
❖ Added permission based lore to GUI items.
Changes
❖ Fixed spam error cause by HitIndicator
❖ Renamed the config variable "MaxDamage" to "CriticalDamage"
❖ Added Cloud effect for AirParticles. When you are on ground the particles will appear around you. When you are in the air the particles will appear as a cloud around your feet.
Changes
❖ Added indicator: Hit
While activate, anyone you hit will be seen bleeding. The display will depend on the amount of damage (max amount editable in config). If the target receives under the config variable, a small bleeding effect plays. If they receive more than the config variable, more blood appears.​
❖ Added Indicator command
/ee indicator​
❖ Optimized code and added to the API
Back
Top