<CloudRide>
Description:
An ancient ability that allows air benders to ride a little cloud, which could help reach things which are high, or if they just want to skip some walking or need to cross over high places.
Instructions:
- Tap left-click while Sprinting and looking up toward your destination to start feeling as a fluffy little cloud is lifting you below your feet. If you are on the ground, it will slightly jump you up.
- While riding on the cloud you can tap left-click to switch between the speed states of the cloud.
- Tap Sneak (Default: Shift) to stop riding the cloud.
Like the ancient air benders, when they needed to get to places above ground...
This ability was inspired by the ancient airbenders way of flying from the episode of The Legend of Korra | Beginnings, part 2.
(1 second in milliseconds is 1000)
Through the config, you can fully customize the speed states of CloudRide and even add
ones of yours!
Also, it would be appreciated if you could leave a rating!
Description:
An ancient ability that allows air benders to ride a little cloud, which could help reach things which are high, or if they just want to skip some walking or need to cross over high places.
Instructions:
- Tap left-click while Sprinting and looking up toward your destination to start feeling as a fluffy little cloud is lifting you below your feet. If you are on the ground, it will slightly jump you up.
- While riding on the cloud you can tap left-click to switch between the speed states of the cloud.
- Tap Sneak (Default: Shift) to stop riding the cloud.
Like the ancient air benders, when they needed to get to places above ground...
This ability was inspired by the ancient airbenders way of flying from the episode of The Legend of Korra | Beginnings, part 2.
YAML:
CloudRide:
Cooldown: 30000
Duration: 30000
ParticlesAmount: 30
SpeedStates:
Slow:
Speed: 0.6
Paused:
Speed: 0.0
Normal:
Speed: 1.2
Fast:
Speed: 1.9
# Example:
# Speed: 3.0
Through the config, you can fully customize the speed states of CloudRide and even add
ones of yours!
Also, it would be appreciated if you could leave a rating!
Likes:
Sc1_original
About this bug, I believe it should be fixed in the next update of the ability (2.1.0+). I corrected an issue related to a kind of default auto-jump that was supposed to trigger when activating the ability on the ground. If you still experience the issue after updating, I’d really appreciate it if you could let me know. Thanks again!