vidant829
Verified Member
Idea: AirMine which would be activated by shifting with AirBurst until fully charged and then right clicking at the desired location with tornado while shifting, would place a 1x1 carpet of air particles that resemble a mine on top of the block selected that will be highly visible for Air Benders and nearly invisible for others. When trended over by a living mob the mine or is activated by an air bender by tapping shift with AirShield and then left clicking with tornado on the same block it is on while shifting, the mine would be detonated causing air particles to expand over 15 blocks away from the origin point and will linger there for up to 7 seconds which again would be highly visible to Air Benders and nearly invisible for others.
What it will do: Anything that was within the explosion radius will not be knock backed but instead suffer from extreme nausea and poison 1 for as long as it is within the aftermath and a few seconds after leaving, anything entering will receive only minor nausea and no penalty upon leaving.
Extra:
Lore: This move despite never being show in either Avatar or Korra would be possible within their logic. If accepted it would give Air Benders an offensive, defensive and practical ability within combo form.
What it will do: Anything that was within the explosion radius will not be knock backed but instead suffer from extreme nausea and poison 1 for as long as it is within the aftermath and a few seconds after leaving, anything entering will receive only minor nausea and no penalty upon leaving.
Extra:
- If AirMine were to come in contact with fire before and after its detonated, its air particles would be replaced by that of fire and anything within it when detonated will be ignited on fire but will receive no direct damage nor nausea or poison.
- Earth, water and air on the other hand will only diffuse AirMine before activation upon contact but will have no affect on it after detonation.
- More than one AirMine could be summoned up to a configurable amount.
- AirMine range could be made configurable.
- AirMine could be set to despawn after a configurable amount of time or can last indefinitely.
- AirMine could controlled by other Air Benders who did not use it originally.
- Air Benders will see AirMine's particles before and after detonation in plenty while others will only be able to see it in sparse amounts.
Lore: This move despite never being show in either Avatar or Korra would be possible within their logic. If accepted it would give Air Benders an offensive, defensive and practical ability within combo form.
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