Kwesi
Verified Member
I have a suggestion for an EarthCombo which could be really cool to have implemented.
Name: EarthSpear
Description: Combo: RaiseEarth (right-click) > EarthBlast (tap sneak) > EarthBlast (hold sneak) > EarthBlast (left-click). Launch a large, long, thin and sharp rock straight forward at high speed to deal great damage.
How it could work: RaiseEarth (right-click) should be used on a block of earth, EarthBlast (tap sneak) should also on an earth block. EarthBlast (hold sneak) is where the charging of this ability comes into play and after while particles will emit from the players. EarthBlast (left-click) finally releases a row of earth blocks forward (probably about 7 blocks long) at high speed from by the player. This ability is designed to be very piercing and because of its shape, should definitely have long range (around 40 blocks default, which is not actually that far for the length of this ability). Its direction cannot be manipulated once launched, so neither the earthbender that launched it nor another earthbender can redirect it or stop it, and can only hit one player, dealing about 9 damage (4.5 hearts), which is appropriate for an ability like this. EarthSpear could have a cooldown of about 10 seconds default.
The point of this ability is full-on, high impact, piercing, precise single-target damage. It's great to target enemies far away because of its range. Due to its charge time, being one block thick and only moving in one direction at one angle, EarthSpear must be timed and aimed extremely well in order to hit, so it requires a great amount of skill to be effective. These features balance out EarthSpear well and make it something I can see worthy of being implemented.
I hope this ability is considered because it would be really cool to see how earthbenders can use it in their EarthCombo. If anyone has any suggestions on how this ability could be improved I'd be happy to read so we can work together to make a fantastic addition for earthbenders and in this plug-in. Thank you for reading.
Name: EarthSpear
Description: Combo: RaiseEarth (right-click) > EarthBlast (tap sneak) > EarthBlast (hold sneak) > EarthBlast (left-click). Launch a large, long, thin and sharp rock straight forward at high speed to deal great damage.
How it could work: RaiseEarth (right-click) should be used on a block of earth, EarthBlast (tap sneak) should also on an earth block. EarthBlast (hold sneak) is where the charging of this ability comes into play and after while particles will emit from the players. EarthBlast (left-click) finally releases a row of earth blocks forward (probably about 7 blocks long) at high speed from by the player. This ability is designed to be very piercing and because of its shape, should definitely have long range (around 40 blocks default, which is not actually that far for the length of this ability). Its direction cannot be manipulated once launched, so neither the earthbender that launched it nor another earthbender can redirect it or stop it, and can only hit one player, dealing about 9 damage (4.5 hearts), which is appropriate for an ability like this. EarthSpear could have a cooldown of about 10 seconds default.
The point of this ability is full-on, high impact, piercing, precise single-target damage. It's great to target enemies far away because of its range. Due to its charge time, being one block thick and only moving in one direction at one angle, EarthSpear must be timed and aimed extremely well in order to hit, so it requires a great amount of skill to be effective. These features balance out EarthSpear well and make it something I can see worthy of being implemented.
I hope this ability is considered because it would be really cool to see how earthbenders can use it in their EarthCombo. If anyone has any suggestions on how this ability could be improved I'd be happy to read so we can work together to make a fantastic addition for earthbenders and in this plug-in. Thank you for reading.