Cucckoo
Verified Member
NOTE: COPIED FROM MY THREAD ON THE ETRIACRAFT FORUMS AS SUGGESTED BY BUBBATREE
With Book 3 of The Legend of Korra starting up, we see Harmonic Convergence taking effect. There have been many Airbenders added to the series. Most notable (and most interesting IMO) is the Red Lotus leader Zaheer. Now, if we analyze Zaheer's airbending style, we can note that his form is less traditional, mixing in a great deal of offense with his evasiveness. With this offensive style in mind, I'd like to suggest some abilities that Ashe36 and I have thought up of.
The three abilities that I am proposing are : AirSlice, AirSmash, and AirJump.
Is this ability passive or must it be bound?:
Which element is this ability for?:
Ability Name (Passive abilities do not need names):
Damage (If applicable -- passive abilities tend to not do damage):
Area of Effect / Distance (If applicable):
Effect:
Reason this should be added:
Air Slice
Air Smash
Propel
I hope you take the time to go over these suggestions and maybe even give a reply on your thoughts on these new abilities.
With Book 3 of The Legend of Korra starting up, we see Harmonic Convergence taking effect. There have been many Airbenders added to the series. Most notable (and most interesting IMO) is the Red Lotus leader Zaheer. Now, if we analyze Zaheer's airbending style, we can note that his form is less traditional, mixing in a great deal of offense with his evasiveness. With this offensive style in mind, I'd like to suggest some abilities that Ashe36 and I have thought up of.
The three abilities that I am proposing are : AirSlice, AirSmash, and AirJump.
Is this ability passive or must it be bound?:
Which element is this ability for?:
Ability Name (Passive abilities do not need names):
Damage (If applicable -- passive abilities tend to not do damage):
Area of Effect / Distance (If applicable):
Effect:
Reason this should be added:
Air Slice
- bounded
- damage- 2 1/2 hearts (subject to change)
- Not as wide as AirSwipe but with a length similar to AirBlast
- similar particle effect and procedure as AirSwipe but vertical particles
Air Smash
- bounded
- damage- 1 1/2 - 2 hearts (subject to change)
- same width and length as AirBlast
- explosion on contact with wall, nausea 2 for 5 seconds
- similar particle effect and procedure as AirBlast
Propel
- bounded
- no damage
- propelled 5 blocks in the direction your cursor is facing
- particle effect could be a circle of wind at your feet ( I don't feel this needs to be too fancy visually)
- AirBlast gives too much of a push and can overshot where the Airbender was aiming to travel to.
- Tornado is a bit buggy in the slightest and requires a surface to be utilized. It is also a bit sluggish.
- AirSpout holds the same problems as Tornado.
- AirScooter only provides horizontal transportation.
I hope you take the time to go over these suggestions and maybe even give a reply on your thoughts on these new abilities.
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