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EarthTackle

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Kwesi

Verified Member
I thought this could be an interesting idea for earthbenders to use in an EarthCombo system.

Name: EarthTackle

Description: Combo: RaiseEarth (left-click) > EarthArmor > Hold sneak (default: SHIFT). You cover yourself in earthen armor and charge forward with a burst of speed using your earthbending. All targets you hit will sustain great damage and be weakened from the powerful impact, slowing them for a short period of time.

How it will work: The idea is that they raise some earth from the ground, coat it around their bodies, focus their energy and then release it, breaking into a sprint aided by a violent burst of earthbending propulsion. (I don't expect the earth they use for the EarthArmor having to be from the RaiseEarth column in case that's difficult or strenuous with coding or the server in any way, but at least use any earth that will serve to complete the transition of the combo).

The player will move at great speed (perhaps around the speed of AirScooter) and will be able to control the direction in which they move by where they face their cross-hair (much like AirScooter). I figure the impact could possibly deal about 6 damage (3 hearts) and afflict a slow effect on them for about 2-3 seconds default.
The range could be for about 15-20 blocks or so for default. The cooldown could be about 20 seconds default.

EarthTackle could be used as an offensive attack and also as an escape tactic with the right timing. Although, it requires a certain charge time while holding sneak and is best designed for offense. I feel it is well balanced because it requires a moderate charge time, deals a fair amount of damage and the slow is practical and can serve well for finishing a weakened target but not too much as to prove overpowered. I also think that the effects of EarthTackle are logical, including the combo (at least to what I thought was a logical combo for such a technique).

I think this would make a great addition to an EarthCombo system and could really create a new and exciting way for earthbenders to fight in battle, allowing them to create new strategies and tactics that would prove really effective and a great change in their style of bending, I think a suitable one too.

I'm pretty sure this technique in some way has been used in the series.

Any helpful feedback to help make this ability the best prospect it could be for the plug-in is greatly welcomed and appreciated. Please and thank you. :)
 
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Blockkkster

Verified Member
I love it! Obviously all the numbers will be configurable, so don't worry about those too much. This is a really innovative way to do EarthCombos! Considering Water/Earth are very difficult to come up with ideas since the whole source thing. Good job! (Also, I believe Aang used either this move or one very similar when fighting Azula at the end of Book 2. He used EarthArmor on the crystal and then propelled himself forward at great speed and exploding on impact, sort of like what you described) Anyways, good luck with the move and I hope it's considered!
 

Kwesi

Verified Member
I love it! Obviously all the numbers will be configurable, so don't worry about those too much. This is a really innovative way to do EarthCombos! Considering Water/Earth are very difficult to come up with ideas since the whole source thing. Good job! (Also, I believe Aang used either this move or one very similar when fighting Azula at the end of Book 2. He used EarthArmor on the crystal and then propelled himself forward at great speed and exploding on impact, sort of like what you described) Anyways, good luck with the move and I hope it's considered!
Well thank you very well. I'm glad you love it and I really appreciate it! Yes, I do remember something like that; that's why I thought it could work. Let's hope it gets added then because this would be so cool to see! :D
 

Kwesi

Verified Member
What a great idea. This is perfectly fleshed out and I don't see a reason for this NOT to be implemented. You come up with great combo ideas. Good job.
Oh wow! Thank you very much, that means a lot. I really appreciate the positive feedback; it makes me so happy so that I can contribute and offer helpful suggestions for this amazing plug-in! :D
 

Kwesi

Verified Member
You are have some great ideas :O ! I will follow you from now on
Oh wow! Thank you very much! I really appreciate that. I'm happy I my contributions are to good effect, because that's what it's all about. :D
 

Phorcys77

Verified Member
Yeah Kwesi, you have some awesome ideas. I saw the Water Combo Ideas you had and some of them were pretty freaking awesome. I was VERY impressed by the ideas. Keep 'em coming! Lol :) Lol, I'll follow you!
 

Stephano The Pebble

Verified Member
This is a good suggestion although.. EarthArmor in the movie does not allow good mobility what so ever. If you look at all of the Avatar wikis, it clearly states that it is used for defensive pruposes but reduces mobility a lot. If you took out the sprint idea and replace it with strength one, that would make more sense. Sorry for ruining your positive replies streak. >.< This is just a suggestion.
 

Helios

Verified Member
This is a good suggestion although.. EarthArmor in the movie does not allow good mobility what so ever. If you look at all of the Avatar wikis, it clearly states that it is used for defensive pruposes but reduces mobility a lot. If you took out the sprint idea and replace it with strength one, that would make more sense. Sorry for ruining your positive replies streak. >.< This is just a suggestion.
Avatar Aang used this in his fight against Ozai and he moved pretty fast.
 

Kwesi

Verified Member
This is a good suggestion although.. EarthArmor in the movie does not allow good mobility what so ever. If you look at all of the Avatar wikis, it clearly states that it is used for defensive pruposes but reduces mobility a lot. If you took out the sprint idea and replace it with strength one, that would make more sense. Sorry for ruining your positive replies streak. >.< This is just a suggestion.
For an earthbender with enough skill they can move quickly. Also, remember that this ability utilises a quick burst of speed with moderate control, not constant speed, fluid speed. Essentially, it is a rushing/charging ability, and in that way it seems feasible.
 

TheBlueSpirit

Verified Member
I thought this could be an interesting idea for earthbenders to use in an EarthCombo system.

Name: EarthTackle

Description: Combo: RaiseEarth (left-click) > EarthArmor > Hold sneak (default: SHIFT). You cover yourself in earthen armor and charge forward with a burst of speed using your earthbending. All targets you hit will sustain great damage and be weakened from the powerful impact, slowing them for a short period of time.

How it will work: The idea is that they raise some earth from the ground, coat it around their bodies, focus their energy and then release it, breaking into a sprint aided by a violent burst of earthbending propulsion. (I don't expect the earth they use for the EarthArmor having to be from the RaiseEarth column in case that's difficult or strenuous with coding or the server in any way, but at least use any earth that will serve to complete the transition of the combo).

The player will move at great speed (perhaps around the speed of AirScooter) and will be able to control the direction in which they move by where they face their cross-hair (much like AirScooter). I figure the impact could possibly deal about 6 damage (3 hearts) and afflict a slow effect on them for about 2-3 seconds default.
The range could be for about 15-20 blocks or so for default. The cooldown could be about 20 seconds default.

EarthTackle could be used as an offensive attack and also as an escape tactic with the right timing. Although, it requires a certain charge time while holding sneak and is best designed for offense. I feel it is well balanced because it requires a moderate charge time, deals a fair amount of damage and the slow is practical and can serve well for finishing a weakened target but not too much as to prove overpowered. I also think that the effects of EarthTackle are logical, including the combo (at least to what I thought was a logical combo for such a technique).

I think this would make a great addition to an EarthCombo system and could really create a new and exciting way for earthbenders to fight in battle, allowing them to create new strategies and tactics that would prove really effective and a great change in their style of bending, I think a suitable one too.

I'm pretty sure this technique in some way has been used in the series.

Any helpful feedback to help make this ability the best prospect it could be for the plug-in is greatly welcomed and appreciated. Please and thank you. :)
I think this might qualify as an example? This is from Crossroads of Destiny, the Season 2 Finale. Aang uses an ability similar to the description of Earth Tackle here. I'll find a gif to edit in later.
dfx2n.gif
 
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