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HeatControl

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MeskenasBoii

Verified Member
Heatcontrol lmb should heat up material that can absorb heat, such as iron and maybe water. The Heated up block will deal damage to a mob/player that touches it (as if with a cactus).

Inspired by Iroh's feat when he used it to scald EB guard's hand by hitting his hand cuffs that were touched. Wiki has a full description on this ability's application.
 

MeskenasBoii

Verified Member
I also was thinking maybe it could heat up whole or parts wearable armor, forcing the target that is equit with them to put them down, giving the user an advantage to deal more damage with less resistance.
 

SuperBower118

Verified Member
I also was thinking maybe it could heat up whole or parts wearable armor, forcing the target that is equit with them to put them down, giving the user an advantage to deal more damage with less resistance.
Firebenders are able to heat put iron and metal with their flames (at least in reality, because MC processes it different), I don't think it's feasible for them to do it with pure heatbending.
 

Vahagn

Staff member
Plugin Developer
Verified Member
This example is similar to how aang and katara could breath frost to make things brittle
 

MeskenasBoii

Verified Member
This example is similar to how aang and katara could breath frost to make things brittle
Maybe we can imply this waterbending form in minecraft as well. With phasechange, they can frosth breath any block to make it easy to crumple the block by punching (just remember the scene with aang when he cut the frozen chain with his staff). Although that might become op and not relevant, because I can envision how overused that can turn out to be.
 

Vahagn

Staff member
Plugin Developer
Verified Member
http://projectkorra.com/threads/ice-lock.4373/ <- because that was an RPG aspect. second of all, the block your freezing won't become any more brittle, unless you saturate it. Metal is different because of its molecular structure. but you don't see entire mountains breaking because they have ice on them.
 

MeskenasBoii

Verified Member
I really don't see a reason for Loony to put it there. Aang did froze the chain for something - I can only imagine he did it to break ice, because for what else would he do that. And he did do it, with his wooden staff. I don't think staff would break that easily, if not impossible without the ice on it.
 

SuperBower118

Verified Member
Iroh didn't use any flames to heat up the metal. He exhaled his breath on the handcuffs to heat them up.
Well showing a gif or video of this would be nice.
But you're proposing that you can heat up armor with heatbending, armor is much bigger. That's like saying that because one water bucket should be enough to maintain 2-3 potted plants, one bucket of water should be able to maintain a large crop.

Also I don't see why we can't have actual fire do this.
 

MeskenasBoii

Verified Member
02:07
Agree. Heating irom armor should have a chargetime until it heats up completely. How about 2 or 3 seconds?

Fire would be irrelevant, since it doesn't heat up things in vanilla game.
 

SuperBower118

Verified Member
02:07
Agree. Heating irom armor should have a chargetime until it heats up completely. How about 2 or 3 seconds?

Fire would be irrelevant, since it doesn't heat up things in vanilla game.
I still think that making heatcontrol basically an offensive suffocate for people wearing iron armor isn't needed. That really wasn't shown in the show at all, and if anything, it's pretty extreme and far-fetched to be honest.

Fire should actually be relevant to heating iron armor up
*FireBlast and Burst can ignite furnaces
*Logically prolonged exposure to fire should definitely turn anyone wearing iron armor into literal toast

Just because MC fire doesn't do that doesn't mean firebending shouldn't be able to.
 

MeskenasBoii

Verified Member
Just because MC fire doesn't do that doesn't mean firebending shouldn't be able to.
Once you ignite something, you don't bend the flame itself. It stays there, therefor it isn't bent at the moment.
*FireBlast and Burst can ignite furnaces
Because you send fire particles, which aren't exactly fire block. Burst does that? Why haven't I notice it.
I still think that making heatcontrol basically an offensive suffocate for people wearing iron armor isn't needed. That really wasn't shown in the show at all, and if anything, it's pretty extreme and far-fetched to be honest.
Was't shown in the show, but there is evidence that one can use that application.
 

SuperBower118

Verified Member
Once you ignite something, you don't bend the flame itself. It stays there, therefor it isn't bent at the moment.

Because you send fire particles, which aren't exactly fire block. Burst does that? Why haven't I notice it.

Was't shown in the show, but there is evidence that one can use that application.
Well just because a person is ignited, I don't see why a firebender can't have control over the flames. Yes, that wasn't shown in the show either, but it does follow the rules of Fire Augmentation, having influence of the flames around you.
http://avatar.wikia.com/wiki/Firebending#Firebending_master_level

Burst does that, just try it left click on a furnace

It wasn't in the show, but there wasn't really anything close to using heatbending as an offensive technique against other people's armor. Also consider that Iroh was right near his handcuffs.
 

MeskenasBoii

Verified Member
Well just because a person is ignited, I don't see why a firebender can't have control over the flames. Yes, that wasn't shown in the show either, but it does follow the rules of Fire Augmentation, having influence of the flames around you.
They can, but when they lose control of their emotions. Fire Augmentation is augmenting an bent flame of their own, that's how I see that technique as that.

There are alot of things going on that are not close to the show, but they are in the plugin what so ever. I know you have to be close, that's why you'll have to be stealthy.
 

SuperBower118

Verified Member
They can, but when they lose control of their emotions. Fire Augmentation is augmenting an bent flame of their own, that's how I see that technique as that.

There are alot of things going on that are not close to the show, but they are in the plugin what so ever. I know you have to be close, that's why you'll have to be stealthy.
It's not really augmenting a flame that you've bent, because let's look at the examples.
Jeong Jeong augmented the fire in his candles while he is discouraging Aang.[2] When Azula scared Chan, the torch behind Azula also fell under her firebending, as it burned bright blue.
In both of these, these aren't flames that were newly created by the bender (or so we are to assume). They're everyday flame that appear in everyday lives and I don't see why there should be discrimination against flames the bender creates and flames that existing on the screen that we didn't see the firebender create.

And while things aren't going to be like the show, giving firebenders suffocate for armored foes isn't really firebending's style, nor is it hardly backed up through any canon proof. Your proof is a seed, it is not really fully fledged if you had to ask me. (not trying to sound condescending, I'm trying to get my point across that this really isn't how firebending is)
 

MeskenasBoii

Verified Member
Didn't the read the wiki about the technique, so I thought it was referring to that particular scene where Zuko used it against Aang by benting his own projected fire.

I know that you aren't being condescending, and I agree that heating armor might not be the style of the bending art. Come to think of it, I don't think heating armor is even needed, as it might be come out to be ever rarely used since it has a big con (like octopusform with its closed range).

Let's try to focus on heating iron block shall we? How can we make it more benefital? Should the heated object be heated for a very very longer time, such as 2 hours or 59 minutes? Should it be used for farms/trap contraptions as a replacement for cactus?
 

SuperBower118

Verified Member
Let's try to focus on heating iron block shall we? How can we make it more benefital? Should the heated object be heated for a very very longer time, such as 2 hours or 59 minutes? Should it be used for farms/trap contraptions as a replacement for cactus?
Well for the sake of the question and thread, I'll respond.

For starters, maybe heated metal blocks (iron, metal, maybe even diamond and emerald) should emit particles that allow it appear as if it's "glowing" A redstone particle that's colored orangey-red could work, or a fire particle, though I'm more comfortable with the former.

What it should be used for should be up to the player. When it comes to it being beneficial, well, fire can only be so beneficial through a caveman's uses. Maybe it a heated iron block could in turn, keep any adjacent furnaces ignited and cooking food? Maybe any uncooked food could be cooked on the heated iron block? That's about all of the "benefit" that a heated iron block represented by particles could give, because particles can't emit light.
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In my honest opinion, I don't think this'll be accepted, not to be pessimistic. I remember a thread about FireBlast scalding water and doing half a heart of damage to anyone in a 2 block deep water radius, and it got denied. This is a bit different, so who knows, ANYTHING can change here on PK with the staff team.
 
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