Looking int . ...
You have the blindness potion effect always and infinite when used an ability called SeismicSence as seen in the creation of this ability:
SeismicSence made by fuzzy. As being blind you cant see anything but when used the SeismicSence it removes your blindness and replaces it with night vision, for a period of 30 seconds.
Do you mean after using seismic sense will remove blindness and passively you will be blind, or when selecting seismic sense will make you blind and executin with a click/hold (left click or shift) will remove blindness?
This just makes no sense. I know that thus is charactiristics for roleplay, but do you mind improving this abit. So you are blind right? When you hop onto seismic sense, it makes you not blind. How? Does this make all blocks seeable or just earthbending?
If this makes you blind for rest of your 'life' as an earthbender, then I would totally be against this. Playing the game as a blind person would just be like... playing a game with your real eyes covered by a rope.
Indeed. I had the idea you have blindness and night vision all the time but when using the move SeismicSence it would remove the blindness and you would only have the night vision for 50 seconds. then you get the blindness again. it would have a cooldown for 2 seconds.
Have you tried applying this in a way in the game and playing it even when not as earthbender but still having this seismic sense concept applied? And in a danger/pvp zone? This would be still tedious, even with a short cooldown, as you might need to constantly switch back to seismic sense and activating with a click every 50 seconds. Sorry, but this doesn't sound fun to me!