You know when you charge a move and when its fully charged it shows some smoke particles, I would like to change that animation, altho its not necessary but it would be cool. So I want to use fire element for this example, so when you start charging fire burst for instance, the moment you hold shift. You will see small and few fire particles sucking into you (ew not that type man). But the moment you start charging a move, small fire particles will start to appear and will get dragged very slowly towards you. It would look like your summoning lots of fire around you for a move, then when its fully charged, fire particles will be constantly moving fast away from you. That means its now fully charged, but not too many, I've noticed that its very difficult to see when your charged move is fully charged, then release shift and you know the rest.
When you charge an air move there will be air particles, and when you charge an earth move there will be dirt particles, and water moves for water particle, altho i don't think water has a charging move does it?
When you charge an air move there will be air particles, and when you charge an earth move there will be dirt particles, and water moves for water particle, altho i don't think water has a charging move does it?