You cannot say that because too many factors weigh in. Mainly the configInstead of high mobility it has the highest damage of all, if something has both good defense while having high damage it will become OP
You cannot say that because too many factors weigh in. Mainly the configInstead of high mobility it has the highest damage of all, if something has both good defense while having high damage it will become OP
Because LavaFlows damage can totally be modified, cough. NotYou cannot say that because too many factors weigh in. Mainly the config
But the other aspects can be modified to limit how easy it is to damage with lavaflow.Because LavaFlows damage can totally be modified, cough. Not
That the most bullshit thing i ever heardBut the other aspects can be modified to limit how easy it is to damage with lavaflow.
...kinda does, to be damaged you need to be hit....That the most bullshit thing i ever heard
Bro, you can say that to everything. Lava has high damage and you know it
Then you could say fire should have high defense since people can make damage lower
Doesn't matter if you hit it or not because thats not what matters
Sigh, you are such a newb. That logic has more holes than my cheese from holland. That's not how it works. Fire has high damage right. But with your logic its low damage since you can dodge it...kinda does, to be damaged you need to be hit....
Sure, the addon dev is the newb. And i never said it didn't have high damage, I said that it's not that good because of how difficult it can be to hit people.Sigh, you are such a newb. That logic has more holes than my cheese from holland. That's not how it works. Fire has high damage right. But with your logic its low damage since you can dodge it
When comparing damage, things such as "how hard to hit" "dodging" do not apply. I'm talking about DAMAGE itself.
For the damage to be applied the move must hit yes, but i'm talking about the damage itself. The raw value.
Maybe this could just be an addon to lavaflow. It'll save space and help clarify LavaFlow as a defensive ability.Lava already has a defensive ability: LavaFlow, it doesnt need another one.
Lavaflow really has no room to do anything else.Maybe this could just be an addon to lavaflow. It'll save space and help clarify LavaFlow as a defensive ability.
Its not a giant shieldLava is offensive, and creating a giant shield of lava would just be derpy.
Let me rephrase that:Its not a giant shield
ok.Let me rephrase that:
Using lava as a defensive move is just derpy XD
I don't play LoL often.@Joeri the league logics tho.
Just because you know how to code does not mean you know how to balance stuff, like cross said, every element has an own playstyle, and no matter what you say giving something high defensives while having very high damage would be to strongSure, the addon dev is the newb. And i never said it didn't have high damage, I said that it's not that good because of how difficult it can be to hit people.
not ma choose bro
Not that many holes.
I do know how to balance tho, take a look at any one of my addons. They are balanced pretty well by default. And also earth by default doesn't have all that much damage, earthblast, earthsmash, shockwave. Just because the server you play on made earth op, don't complain about it on the forums.Just because you know how to code does not mean you know how to balance stuff, like cross said, every element has an own playstyle, and no matter what you say giving something high defensives while having very high damage would be to strong
I play on a server that has default configs lel. LavaFlow shits on anyone who is trying to get close. It's the ultimate denial moveI do know how to balance tho, take a look at any one of my addons. They are balanced pretty well by default. And also earth by default doesn't have all that much damage, earthblast, earthsmash, shockwave. Just because the server you play on made earth op, don't complain about it on the forums.