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Advanced Firebending Tutorial

Chkirby

Verified Member
Okay so recently me and Raindrop595 started an Advanced Bending Tutorial series and the first one is done. This tutorial is specifically fire and I did the narration for it. I hope you enjoy the tutorial.
 

Hero

Verified Member
Okay so recently me and Raindrop595 started an Advanced Bending Tutorial series and the first one is done. This tutorial is specifically fire and I did the narration for it. I hope you enjoy the tutorial.
I like the fact you are trying to help firebenders, but majority of the time, it was just spamming fireblast.
PS, that waterbender could use some work.
 

Chkirby

Verified Member
I like the fact you are trying to help firebenders, but majority of the time, it was just spamming fireblast.
PS, that waterbender could use some work.
I was just using the strategies that work for me and since I excel at firebending I thought it would be optimal to share what I do in certain situations. Plus, it's not exactly easy to hit an airbender out of the sky with a fireblast or against a firebender.
 

Hero

Verified Member
I was just using the strategies that work for me and since I excel at firebending I thought it would be optimal to share what I do in certain situations. Plus, it's not exactly easy to hit an airbender out of the sky with a fireblast or against a firebender.
Yeah, but when a airbender is spinning around with airscooter, I would just do fireburst. And don't take it personally, but your excel in fire is what almost every firebender does (sadly). And a better waterbender would plantbend/bottlebend too.

So its not like I dislike you or anything, but the tutorial was sort of redundant/weak.
 

Hero

Verified Member
Fire is kind of a boring element. Fire looks cool, but the reason why you dont see looking into moves for fire is because almost every move does the exact samethinf besides looking somewhat differently. So don't take it personally.
 

Chkirby

Verified Member
Yeah, but when a airbender is spinning around with airscooter, I would just do fireburst. And don't take it personally, but your excel in fire is what almost every firebender does (sadly). And a better waterbender would plantbend/bottlebend too.

So its not like I dislike you or anything, but the tutorial was sort of redundant/weak.
If you'd like I can fight you on ANY server you'd like so I could show you how I fight is not mediocre or typical to a normal firebender. Plus fire is a hard element to play just like any other element... this is a tutorial to get better with the original stock moves, plus many others find fire fun and want to get better at is aswell. Also this was not meant to be showing 1v1s between elements it was a basic walkthrough to show what to do in certain typical situations. Also, fireblast does much more damage than a fireburst so that is why I recommend it, it also makes you better at aiming at a moving target which I think is essential for a firebender.
 

Hero

Verified Member
If you'd like I can fight you on ANY server you'd like so I could show you how I fight is not mediocre or typical to a normal firebender. Plus fire is a hard element to play just like any other element... this is a tutorial to get better with the original stock moves, plus many others find fire fun and want to get better at is aswell. Also this was not meant to be showing 1v1s between elements it was a basic walkthrough to show what to do in certain typical situations. Also, fireblast does much more damage than a fireburst so that is why I recommend it, it also makes you better at aiming at a moving target which I think is essential for a firebender.
When I can play minecraft.
Ill challenge you! :D
 

LeafHD_

Verified Member
You basically missed many useful strategies that the fire benders that watched the video could have learned a few things about. Also, you emphasized on Fire Jet and Fire Blast way too much which can lead to fire benders superfluously spamming these moves.

*Excuses-moi* Spamming is not advanced.
 

Finn_Bueno_

Staff member
Plugin Developer
Verified Member
Before trying to help others, learn how to bend yourself please.
The only thing I hear is Fireblast, Fireblast, Fireblast.
 

Finn_Bueno_

Staff member
Plugin Developer
Verified Member
And yes, when a waterbender is camping underwater, lightning is the best option. If you cannot use that for any reason, use combustion instead.
 

Finn_Bueno_

Staff member
Plugin Developer
Verified Member
Hello guys, this is a typed out fire bending tutorial, I hope you find this useful. If oyu have any tactics that should be added, tell me!

Fire vs Fire:
Fire is about rapidly attacking your opponent. This means that in a fire vs fire fight, you have to be quick. If you aren't quick enough, you will probably be defeated. It's also well known fire has little defense. This means you have to use evading instead of defending. A good tactic in a fire vs fire battle (and in most other battles) is to "confuse" your opponent. A JetBlaze combo can take too long, so just go on a firejet and use fireshield instead! It will light them on fire when you firejet across them. When your opponent is shooting constant fireblasts at you, there is a simple way of blocking this, by simply shooting fireblasts back. A fireblast will block other fireblasts, simple as that. When your opponent confuses you by using mobility to distract you, a AoE ability is useful (Such as fireburst). You are almost sure you will hit them, and they are interrupted, giving you a chance to strike. If you are good at aiming, you can also use lightning to stun them, preventing them from moving at all. When you hit your opponent multiple times, and they are almost dead, you can shoot a good aimed combustion at them to finish it off.

Water vs Fire:
Water will always stay close to their source, so you have to use this to your advantage. When they are seperated from their source they are completely powerless. We'll talk about that later. Some waterbenders like to camp in the water or even underwater. When this happens, your best change is to use fire abilities that travel underwater too. Lightning is a good shot, but it has a charge time, and then your opponent might notice you charging it. If you're not into it you can use combustion. Now back to those who stay on land. A common thing that waterbenders do is spamming torrent. The best way to counter this is to get behind the waterbender. Waterbenders have no damaging AoE ability, so use this to your advantage. Get behind the waterbender, use a few quick fireblasts, then jet around them, and use a lightning shot to stun them, because they are most likely running towards the water. Make sure they cannot get into the water. Then use a firejet + fireshield, and finish it off with a few more damaging abilities. When they get in the water anyway, try to use combustion or lightning.

Earth vs Fire:
First thing you should know is that earth is slow. This is the thing you should use to your advantage when fighting an earthbender. A skilled earthbender goes into defense mode when they get on low health. (RaiseEarth, EarthGrab, etc) Try to prevent this from interupting your tactics & attack streaks. When an earthbender uses raiseearth, try to jet around it. Be unpredictable, that's something earthbenders can't fight against. Most of the time, earthbenders ARE predictable. You know when they are charging EarthSmash, and then they have to grab it again and throw it, enough time to run out of the way! When they get a little bit too close, use firespin to get some breathing room. Keeping your distance is also useful. An earthbender doesnt really have too much range. When you see they are charging a shockwave, simply firejet over it.

Air vs Fire:
Air is hard to fight against because they can confuse you even more. They can also put out fires, so this isn't a useful tactic. Make sure to evade their attacks. If you don't, they will simply play around with you, blasting you in all directions, maybe even dealing fall damage to you. Again, try to get behind them. If this doesn't work, try to stay out of punch reach (6 blocks) and evade their attacks. If they start using AirShield, simply charge fireburst or lightning, and they are pretty much screwed anyway. You can also use blaze, but this isn't really effective. You can also use a fire combo to get through the shield. There is also a chance the airbender will start running or jumping with airblast. If they start going around in all sorts of directions, charge an AoE ability. This will interupt them, and you will be able to strike and deal a decent amount of damage. When tehy start avoiding and moving, so do you.

Air vs Chi:
Simply stay out of punch reach, that's it. They are powerless if they can't hit you.

That's it, if there is anything I missed, tell me! :)
 

Comet1551

Verified Member
Finn_Bueno_, I do not appreciate this tutorials intentions; purely to outsmart Kirby, who is evidently a much more experienced bender than you. I’ll start with the negatives:

Fire vs Fire
For one, you’ve disdained the concept of chance, which has a massive role in lightning. And, with experience, I can tell you that certainly does not have good aim. This is a flaw in the tactic you indorse, and could result in a loss. Also, in regard to combos, why use Fire Jet + Fire Shield, when you can use Fire Jet + Wall of Fire? After all, Wall of Fire does a significant amount of damage in comparison to fire Shield.

Waver vs Fire
“When they are separated from their source, they are completely powerless”
As it was pointed out above, waterbenders are able to bottlebend. This enables them to attack off land. From familiarity with waterbending, I’ve known many waterbenders to win against firebenders on land. This, is called false advertising. In addition, a waterbenders main move is Water Manipulation (something PK hasn’t been able to fix!). A waterbender would use this in close-combat with a firebender to block their Fire Blasts. Torrent isn’t vital, and is most commonly used to hook, or damage from a distance.

Earth vs Fire
Earth isn’t slow. It just does not need to be fast. However, when called upon, earthbenders can be. In addition to a waterbender, I focus on earth as well, and once more, this has been falsely advertised. And in what way are earthbenders predictable? Their transitions are slow, I must admit, but you wouldn’t be able to tell the difference between Earth Smash and shockwave in transition, now would you? An earthbenders range is also around the same as a waterbender, with earthsmash having a distance comparable to torrent.

Earth vs Air
One thing I noticed is the fact that Airshield can block Fireburst. Using it against airshield is rather useless, and wastes time in the battle. And, finally, airbenders tend to ‘run and jump’ while using Air Swipe to deal damage. Using Air Blast would be useless in that situation.

You should get off the server you play on and go to other servers if you want to make a firebending tutorial~
 
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