XxKingKamiKazexX
Verified Member
You should be able to bend from Cauldrons seeing how they hold water, simple as that.
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What practical use does this have? XD I don't think many people even use cauldrons with bending these days.. I never have seen any at least.You should be able to bend from Cauldrons seeing how they hold water, simple as that. When said cauldron source is picked, it will stay as a source until said cauldron is empty; meaning you can per say throw 3 water manipulations consecutively without repicking a source.
Should still be possible though. It wouldn't be too hard to code, right?What practical use does this have? XD I don't think many people even use cauldrons with bending these days.. I never have seen any at least.
I don't understand cauldrons in code. Never used them.Should still be possible though. It wouldn't be too hard to code, right?
Realism man, realism...What practical use does this have? XD I don't think many people even use cauldrons with bending these days.. I never have seen any at least.
Oh right, forgot about that. I'll make that edit at leastSeems like a good idea to have it as a source but just as every other source you'd need to re-source it everytime. Unless @Kiam McQuaid 's suggestion happens.
^.^ That wasn't something I thought of when making the suggestion, however I do like the idea of a selected source being a cauldron as well!Seems like a good idea to have it as a source but just as every other source you'd need to re-source it everytime. Unless @Kiam McQuaid 's suggestion happens.
I use cauldrons.....What practical use does this have? XD I don't think many people even use cauldrons with bending these days.. I never have seen any at least.
I use cauldrons for decorating XDI use cauldrons.....
SameI use cauldrons for decorating XD