SenpaiBlaze
Verified Member
Im actually looking for programmers to help out with the move!
Wish I could help, but I still suck at coding ;DIm actually looking for programmers to help out with the move!
Sounds like my water grapple feature. When the waterline lands on x block, it launches you in the direction of x block. If you want you can help with that, just another feature doneWish I could help, but I still suck at coding ;D
I have an idea though. When you click a block underneath you, you could launch yourself with your arms. Sounds like an idea ?
Ow, hihi xDSounds like my water grapple feature. When the waterline lands on x block, it launches you in the direction of x block. If you want you can help with that, just another feature done
Yes, that will be in the next updateIsn't this a watercloak by the looks of the screenshot? Either way ,this looks super cool! The only complain that two water blocks looks that he would drown from the cloak ,so if you can ,change the of the water (where the head is located) into flowing ,so that it wont look that he is gonna drown from the cloak
Thank you so muchBlaze . tysm for doing this. As for them haters , HATERS GONNA HATE. U rock Blaze!
Hmm.. we have mostly everything planned out. Just coding needed to be done. Thats what im working on atmWelp, if there is anything I can do, tell me !
Do you know Java and the Bukkit api?I don't know if I can but I'm absolutely willing to help!
I don't know much about it yet ._.Hmm.. we have mostly everything planned out. Just coding needed to be done. Thats what im working on atm
you are the best coder ever (and MistPhizzle)HELLO LADIES GENTLEMEN AND RANDOM PEOPLE, AND GOOGLE BOTS ON THIS SITE OF COURSE.
I present, as requested by many, @owlcool and @finnbon , presenting,
Waterarms
水アームズ
Arms acqua
Wasser Waffen
Was that needed? Overkill? Shure.
Changelog
- Alpha 1.0 - Created (Animation, Waterline/Icewhip base set up)
- Update Alpha 1.3
- Fixed Waterline not working, connected it to the listener class as a player animation
- Added Description (Huge, and detailed!)
- Fixed Configuration for each individual move, such as waterline or icewhip. They are under separate configuration from waterarms, titled "WAWaterline" and "WAIcewhip" This might be a little more space filling - but it is worth it and allows you to have more control over the waterarms
- Fixed an issue (a small mistake on my part) making it so you had to have icewhip bound to use it, instead of waterarms.- Update Alpha 3!
- Complete Re-write of waterline!
- Re-write of part of waterarms listener
- Alpha 3.8
- New Config System (Example Below)
- Complete Re-Write of IceWhip
Downloads
Coming In Beta!
Screenshots
https://www.dropbox.com/s/eg44812jvob9966/2014-11-15_20.46.08.png?dl=0
Features
Please DO NOT rip this move off or make another copy of it, unless you want to help with this one.
- Waterarms lets you use it as a temporary spout automatically, shoot water behind you to make you swim faster (fast swim)
- Icewhip shoots a whip of ice out, doing less damage but slowing the enemy down
- Waterline shoots a whip of water out, doing more damage than icewhip
- Waterline also allows you to grapple to an area if it hits a block rather than a target
By that, by member confusion (no offense, just stating why i posted it), I mean you may not steal the attacks/functions of mine.
Enjoy ^-^
OK, i will send my animation code and see if you can helpI don't know much about it yet ._.
But I DO understand codes when I read it, so maybe I can help you
You have my skype already
Haha thanksyou are the best coder ever (and MistPhizzle)
Amazing! It's 3 AM for me though, so I should get some sleep now ~,~OK, i will send my animation code and see if you can help
Haha thanks
good night.Amazing! It's 3 AM for me though, so I should get some sleep now ~,~