With this, watermanipulation spam could decrease. Watermanipulation is one of the most spammed moves of the whole plugin... :/ I think because of these combos, octopusform and torrent would get used more. And more strategy. For example, you could set up waterwave, then 'waterwave' to your opponent, transform your waterwave in octopusform and hit them. Now, everyone sees you coming with that slow move, so easy to evade and attack.
The only big strategy that waterbending uses, is positioning strategy, which is basicly trying to get at the rigth spot to spam watermanipulation...
Waterbending is now so spammy and rigid. I'd like to see more fluidity and strategy in it. These things could help with that. I know, watermanip is water's 'main' move, but how it is used now is so different from the show.
Plantbenidng for example. Now if you fight a waterbender, you have to evade any types of plants, because if you get near them, you die inmediantly because of watermanip spam. In the show, plantbending made more sense. There, water benders would use the water of the plants and bring it to them, and then use it for various things. If someone stood on grass, they didn't blast watermanipulations from the ground they stood on. That wouldn't even have worked well.