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Denied Secret Tunnel!!

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Taiko the Waterbender

Verified Member
Hello! Good morning! :D
I woke up with a great idea (I think)!
Element: Earth (Metal)
Move Add-on: With the basic Metalbending (which name I don't know), that one that you can open iron doors, if you shift while looking to a Minecart, you would be able to:
- Move it around on rails;
- If clicked then shifted, you can control it without rails and you can:
- Put it between you and your enemy as a shield (normal Minecart entity health)
- While shifting, if you click the Minecart will be launch in that direction (the most higher it is launched, more damage it takes. If it is launched between 80-90 degrees, when it lands, it causes damage to anyone who is standing below it, acting like an anvil (CaptainSnickerz was squashed by a flying minecart)). If it hits an entity, it will cause four hearts and a huge knockback. Plus, there is a probability for the minecart to get destroid in the collision (Default: 65%)
Other thing that this move would be nice to do is move rails upwards. If you click while looking at a rail and then click looking upwards, the rail will get up. If there is another rail after the one you lift, that would also lift. Only two rails.
Why clicks? I didn't said shift so it can be done while riding a Minecart ;3
Thanks for reading :D
SECRET TUNNEEEEEEL!
EDIT: I got this idea from "The Legend of Korra - Book One (Air)" when Lin did these moves while rescuing her Metalbenders.
 

EndersShadows

Verified Member
Move Add-on: With the basic Metalbending (which name I don't know), that one that you can open iron doors, if you shift while looking to a Minecart, you would be able to:
You're probably thinking of extraction, but yea, all metalbenders can passively open doors with shift.

The idea though is pretty well thought out. I like it but I'm not sure about it being a core feature. C:
 

Kiam

Verified Member
That is part of the passive, which is with no move bound or a move that doesn't cover the shift move (similar to the water passive)
I agree with this. I dont think this move is really necessary (especially since metalbending is a very developed subelement).
 
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