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Complete Watermanipulation

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Simplicitee

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So here is what I am going to suggest. Watermanipulation is really freaking long. We all know that. I suggest that there be an alias for it. Could be the abbreviation wm, could be the oftenly used watermanip, something so that it doesn't take so long to type when binding or doing /b h watermanipulation. Just something for players who don't want to have to type the entire thing. Yes I know there was a thread about something like this, but this just focuses on the longest move name there is. That is if this is possible.
 

Simplicitee

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If it was like the Tab function when typing in a player's name that would be wonderful.
Not what I was suggesting but that's good too, although there are two moves that start the same, watermanip. and waterspout. It would just be faster to finish typing both of these instead of typing the the first 6 letters an pressing tab.
 

Finn_Bueno_

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Not what I was suggesting but that's good too, although there are two moves that start the same, watermanip. and waterspout. It would just be faster to finish typing both of these instead of typing the the first 6 letters an pressing tab.
waterm would be enough right?
 

Simplicitee

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It would. Typing waterspout rather than waters + tab would be faster though, and what I suggested is much more efficient than pressing tab for a single move. People would start asking for tab to be able to be used with all moves, and too many moves begin with the exact same thing.
 

Finn_Bueno_

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It would. Typing waterspout rather than waters + tab would be faster though, and what I suggested is much more efficient than pressing tab for a single move. People would start asking for tab to be able to be used with all moves, and too many moves begin with the exact same thing.
Then you would just double-tap tab (That sounds weird ... o_O)
 

Simplicitee

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I wonder if pressing tab would interfere with other commands that use tab for player names.
 

Simplicitee

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Ever heard of /b p? Research it a bit.
Owlcool I know about /b p. What does that have to do with this. What if I just wanted to bind watermanipulation to a different spot? What if I'm doing /b h? If I thought that /b p was a better way to do both of those commands, I wouldn't have made this thread.
 

owlcool

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Owlcool I know about /b p. What does that have to do with this. What if I just wanted to bind watermanipulation to a different spot? What if I'm doing /b h? If I thought that /b p was a better way to do both of those commands, I wouldn't have made this thread.
Hey if you want to make your muscle memory terrible go ahead and change where the slots for are on these moves.
 
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