SamuraiSnowman
Verified Member
The move everyone complains about, the move that everyone fears... Blood Bending
Bloodbending is the one move that isn't as configurable as it should be. I think, and many agree that bloodbending should have many configurable nerfs. These include how high you can make a player float, only able to be used during a full moon and bloodbending through blocks (when selecting the player). This would be added to the config like so (Untouched):
Bloodbending is the one move that isn't as configurable as it should be. I think, and many agree that bloodbending should have many configurable nerfs. These include how high you can make a player float, only able to be used during a full moon and bloodbending through blocks (when selecting the player). This would be added to the config like so (Untouched):
Code:
Bloodbending:
Enabled: true
Description: This ability was made illegal for a reason. With this ability selected, sneak while targeting something and you will bloodbend that target. Bloodbent targets cannot move, bend or attack. You are free to control their actions by looking elsewhere - they will be forced to move in that direction. Additionally, clicking while bloodbending will launch that target off in the direction you're looking. People who are capable of bloodbending are immune to your technique, and you are immune to theirs.
CanOnlyBeUsedAtNight: false
*CanOnlyBeUsedOnFullMoon: false
CanBeUsedOnUndeadMobs: true
ThrowFactor: 2
Range: 10
*HeightLimit: -1 **-1=NO LIMIT**
*CanUseThroughBlocks: true