mastermind71
Verified Member
Water Ability
Stat: Offensive
Name: Boiling Geyser
Usage: Left-Click
Description: This idea was inspired by eruption. As you all know water isn't the most offensive move, however each element has a speck of offense to it. I believe this addition will make water more popular and give it a cool new move. Logically speaking the bender bends the water deep underground and erupts it straight into the air like a geyser would. This would leave a very short burn and do damage to those who touched the boiling water.
Metal Ability
Stat: Offensive/Utility
Name: MetalAuthority
Usage: Hold Shift on an iron golem
SPOILER ALERT SPOILER ALERT OF NEWEST KORRA EPISODE SPOILER SPOILER
After watching the newest episode I was fascinated how Kuvira had a mecha robot to use as a weapon. Now its fairly impossible to create a mecha robot but I had the idea of controlling irongolems. Basically the player would hold shift and control the irongolem. When they click on a different mob, for example a zombie, the iron golem will attack the zombie until it is dead. Just a cool little idea I had.
Stat: Offensive
Name: Boiling Geyser
Usage: Left-Click
Description: This idea was inspired by eruption. As you all know water isn't the most offensive move, however each element has a speck of offense to it. I believe this addition will make water more popular and give it a cool new move. Logically speaking the bender bends the water deep underground and erupts it straight into the air like a geyser would. This would leave a very short burn and do damage to those who touched the boiling water.
Metal Ability
Stat: Offensive/Utility
Name: MetalAuthority
Usage: Hold Shift on an iron golem
SPOILER ALERT SPOILER ALERT OF NEWEST KORRA EPISODE SPOILER SPOILER
After watching the newest episode I was fascinated how Kuvira had a mecha robot to use as a weapon. Now its fairly impossible to create a mecha robot but I had the idea of controlling irongolems. Basically the player would hold shift and control the irongolem. When they click on a different mob, for example a zombie, the iron golem will attack the zombie until it is dead. Just a cool little idea I had.