dNiym
Verified Member
I'm not 100% sure if every server out there has this issue but I figured I would post this and get some feedback.
As it is right now Avatars get a lot of free passives just for being avatars.
For example If you are an avatar and "can" bend air you receive the full benefits of being an airbender such as reduced hunger and zero fall damage constantly. This takes effect regardless of if you have any air moves bound. Likewise if an avatar has access to chi-blocking and you're close enough to get punched then there is a chance that your chi will be blocked even if they had blaze bound (and no chi moves)..
What I am proposing is that to receive any passives or bonus' from a specific element, an avatar should be required to at least have one move of that element bound.
The way I look at it is if the avatar isn't actively using that element they should not receive the passive bonus' for that element. I'm not sure how it is everywhere else but rarely does an avatar have skills from all 4 elements bound on our server.
This can be solved with a couple checks in the code (which if this idea receives positive support I will submit for the community). Thus far Here are the "rules" I have developed.
Chi-Blocking/passive:
For chi to ever be blocked or to receive other chi-passives the bender must meet the following criteria.
1) Have at least one Chi-Blocking Moves Bound
2) NOT be attacking with another bending type. (Meaning if blaze is selected and you are within punching range there is a zero percent chance you will also be chi-blocked)
Earth Passives:
To enjoy zero fall damage the bender must meet the following criteria.
1) Have at least one earth move bound.
Air Passives:
To receive speed/jump boost/reduced hunger and no fall damage the bender must meet the following criteria.
1) Have at least one air move bound.
Water:
To fast swim / receive the night augment messages the bender must:
1) have at least one water move bound
The end goal here is balance after all. So if there are other specific things that should be added please comment and let me know.
Likewise if you love / hate this idea let me know before I worry about making the code public.
As it is right now Avatars get a lot of free passives just for being avatars.
For example If you are an avatar and "can" bend air you receive the full benefits of being an airbender such as reduced hunger and zero fall damage constantly. This takes effect regardless of if you have any air moves bound. Likewise if an avatar has access to chi-blocking and you're close enough to get punched then there is a chance that your chi will be blocked even if they had blaze bound (and no chi moves)..
What I am proposing is that to receive any passives or bonus' from a specific element, an avatar should be required to at least have one move of that element bound.
The way I look at it is if the avatar isn't actively using that element they should not receive the passive bonus' for that element. I'm not sure how it is everywhere else but rarely does an avatar have skills from all 4 elements bound on our server.
This can be solved with a couple checks in the code (which if this idea receives positive support I will submit for the community). Thus far Here are the "rules" I have developed.
Chi-Blocking/passive:
For chi to ever be blocked or to receive other chi-passives the bender must meet the following criteria.
1) Have at least one Chi-Blocking Moves Bound
2) NOT be attacking with another bending type. (Meaning if blaze is selected and you are within punching range there is a zero percent chance you will also be chi-blocked)
Earth Passives:
To enjoy zero fall damage the bender must meet the following criteria.
1) Have at least one earth move bound.
Air Passives:
To receive speed/jump boost/reduced hunger and no fall damage the bender must meet the following criteria.
1) Have at least one air move bound.
Water:
To fast swim / receive the night augment messages the bender must:
1) have at least one water move bound
The end goal here is balance after all. So if there are other specific things that should be added please comment and let me know.
Likewise if you love / hate this idea let me know before I worry about making the code public.