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What if ProjectKorra's bending mechanics were tied to real-world physics?**.

MatthewWor

New Member
What would happen if bending abilities in ProjectKorra were governed by real-world physics? For example, could waterbenders only manipulate water in liquid form, or would airbenders need to account for air pressure and density? How would this change the gameplay and immersion for players?
 

.korra2530

Verified Member
I don't know about this one, because I think that would complicate the projectkorra bending. I think you should add real world gravity to earthbending. Because we see in the shows that some things can be hard or heavy to earthbending. Or like you can add gravity to blocks that were earthbended?
 
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