Orion_Solus
Verified Member
Description: Airbenders can create tornadoes that rotate clock wise/anti clock wise. By doing so they are able to make the air current push or pull the opponent.
Usage: Wile forming the tornado left click to change the air current from a clock wise (the normal tornado that pulls the player) into an anti clock wise that would push your enemy away from the tornado (this would push all players with in the general area of the tornado and that range can be modified in the config) and vice versa.
Notes: I don't think that this move should literally change the way the particles are spawned but just the way the knock back works as it would probably cause issues => lag.
Usage: Wile forming the tornado left click to change the air current from a clock wise (the normal tornado that pulls the player) into an anti clock wise that would push your enemy away from the tornado (this would push all players with in the general area of the tornado and that range can be modified in the config) and vice versa.
Notes: I don't think that this move should literally change the way the particles are spawned but just the way the knock back works as it would probably cause issues => lag.