MeskenasBoii
Verified Member
Not that I'm pushing to do so, but presumambly in the next betas for 1.10 you could guys focus not for the CORE plugin, but for two as well.
I read somewhere, presumambly in the latest annoucement post by Omni, that you guys will start doing stuff for the second attempt (heard I rumour it was began to be worked on by the two devs before they got ban/left, thus ending their saved progress on it) on PK SPIRITS. While I admire and a little bit excited for it, I find it a problem that you may discard it and 'bake it half' the way until its fully cook and seasonal editable. That's what happen to the rest sub-plugins.
Why am I telling you this and what point I'm trying to cross? Ever since you beloved team ( < that sounded weird, lol) the very first sub plugin, no actual any further expanded focus was put on these plugins. They feel like one-beta releases to me, as no other real mayor changes were added. I think overall the pre-existing should be updated with actual new features/fixes before moving on to SPIRITS. I'm just afraid that the same 'clock freeze' will happen on this incoming server mod, leaving them uninterested and unknown to the fans like how it is now with the three one's.
I might not have the best talent to word out my sentences well enough, so just bare with me. I'm not asking to drop your tools and briefcases and start working on every single plugin. I'm just recommending to work on the main plugin and one of three expansions, WITH a balanced type of schedule or at any choosen time frame at the time, so you people can get the work done around stimusiously. Heck, you brothers (tired of using the same addressing noun) could rearrange and organize who-and-who is assign for their respective
plugin job, if this option seems managable. I have no intention to mock or put the team down, but all am I is trying to help out . Thank you for reading my concert.
I read somewhere, presumambly in the latest annoucement post by Omni, that you guys will start doing stuff for the second attempt (heard I rumour it was began to be worked on by the two devs before they got ban/left, thus ending their saved progress on it) on PK SPIRITS. While I admire and a little bit excited for it, I find it a problem that you may discard it and 'bake it half' the way until its fully cook and seasonal editable. That's what happen to the rest sub-plugins.
Why am I telling you this and what point I'm trying to cross? Ever since you beloved team ( < that sounded weird, lol) the very first sub plugin, no actual any further expanded focus was put on these plugins. They feel like one-beta releases to me, as no other real mayor changes were added. I think overall the pre-existing should be updated with actual new features/fixes before moving on to SPIRITS. I'm just afraid that the same 'clock freeze' will happen on this incoming server mod, leaving them uninterested and unknown to the fans like how it is now with the three one's.
I might not have the best talent to word out my sentences well enough, so just bare with me. I'm not asking to drop your tools and briefcases and start working on every single plugin. I'm just recommending to work on the main plugin and one of three expansions, WITH a balanced type of schedule or at any choosen time frame at the time, so you people can get the work done around stimusiously. Heck, you brothers (tired of using the same addressing noun) could rearrange and organize who-and-who is assign for their respective
plugin job, if this option seems managable. I have no intention to mock or put the team down, but all am I is trying to help out . Thank you for reading my concert.