SuperBower118
Verified Member
Damn character limit ruins the post... oh well.
Alright guys, I honestly couldn't think of a better title to bear with me.
Anyways, what I'm suggesting here is that if you place two certain moves right next to each other in your slot placement, the move(s) will receive buffs. When two moves are together that have a buff, on the bending board, the two moves will be underlined. Here is a list of some ideas for some buffs already.
Firebending
Buff Name: Basics
Moves involved: Fireblast + Fireshield
What does it do?: Fireblast (Left Click) will receive 1.5 extra blocks of range, and Fireshield (Left Click) will appear for 1 second longer upon left click
Buff Name: Inferno
Moves involved: Fireburst + Blaze
What does it do?: Fireburst will push players back if they are hit by the burst 1 block, while Blaze (Left Click) will have an extended range of 1 block. FireSpin's range will be extended by 1 block.
Buff Name: Incinerate
Moves involved: Fireblast + Blaze
What does it do?: Fireblast's (Left Click) will have a reduced cooldown of 1 second, while Blaze (Sneak) will have an extended range of 1 block. FireKick's range will also be extended by 1 block.
Buff Name: Advanced
Moves involved: Fireburst + WallOfFire
What does it do?: Fireburst's charge-up time is reduced by .5 seconds, while WallOfFire's cooldown is reduced by .5 seconds
Buff Name: Combustive
Moves involved: Fireblast + Combustion
What does it do?: Charged Fireblast's Explosive Power will be slightly increased.
Waterbending
Buff Name: Offensive
Moves involved: WaterManipulation + Torrent
What does it do?: Torrent's radius goes 2 extra blocks while WaterManip will deal enough knockback to knock a person .5 extra blocks back.
Buff Name: Basic
Moves involved: WaterManipulation + IceSpike
What does it do?: WaterManipulation will have an extra range of 1 block, while IceSpike (Projectile) will do .5 extra hearts
Buff Name: IceyOffensive
Moves involved: Iceblast + IceSpike
What does it do?: Iceblast's cooldown will be reduced by 1 second, while IceSpike (Singular Spike) will launch opponents up an extra block up.
Buff Name: Shapeshifting
Moves involved: OctopusForm + WaterArms
What does it do?: OctopusForm's formation time will be reduced by 1 second while WaterArm's duration is extended by 3.5 seconds.
Buff Name: Advanced
Moves involved: Surge + Torrent
What does it do?: Surge will go an extra 2 blocks.
Buff Name: Underwater Changes
Moves involved: WaterBubble + PhaseChange
What does it do?: WaterBubble has an extra radius of two blocks, while PhaseChange has an extra radius of 1 block.
Airbending
Buff Name: AirManipulation
Moves involved: AirBlast + AirSuction
What does it do?: Airblast and AirSuction's range will be extended by a block
Buff Name: Protection
Moves involved: AirShield + AirBubble
What does it do?: AirShield's build-up time will be reduced by .5 seconds and AirBubble's Radius is expanded by 1 block
Buff Name: Advanced
Moves involved: AirBurst + Tornado
What does it do?: AirBurst's (Sneak) radius will be expanded by 1 block, AirBurst's (Left Click) force will be buffed slightly, and Tornado's radius will be expanded by 1 block (Basically the tornado will be slightly bigger)
Buff Name: Deadly
Moves involved: Suffocate + Flight
What does it do?: Suffocate will do an extra .5 hearts upon each suffocation hit
Buff Name: Specialties
Moves involved: AirScooter + AirSwipe
What does it do?: AirScooter's speed will be very slightly increased, and AirSwipe will receieve a knockback buff that can knock back an opponent an extra .5 blocks
Alright guys, I honestly couldn't think of a better title to bear with me.
Anyways, what I'm suggesting here is that if you place two certain moves right next to each other in your slot placement, the move(s) will receive buffs. When two moves are together that have a buff, on the bending board, the two moves will be underlined. Here is a list of some ideas for some buffs already.
Firebending
Buff Name: Basics
Moves involved: Fireblast + Fireshield
What does it do?: Fireblast (Left Click) will receive 1.5 extra blocks of range, and Fireshield (Left Click) will appear for 1 second longer upon left click
Buff Name: Inferno
Moves involved: Fireburst + Blaze
What does it do?: Fireburst will push players back if they are hit by the burst 1 block, while Blaze (Left Click) will have an extended range of 1 block. FireSpin's range will be extended by 1 block.
Buff Name: Incinerate
Moves involved: Fireblast + Blaze
What does it do?: Fireblast's (Left Click) will have a reduced cooldown of 1 second, while Blaze (Sneak) will have an extended range of 1 block. FireKick's range will also be extended by 1 block.
Buff Name: Advanced
Moves involved: Fireburst + WallOfFire
What does it do?: Fireburst's charge-up time is reduced by .5 seconds, while WallOfFire's cooldown is reduced by .5 seconds
Buff Name: Combustive
Moves involved: Fireblast + Combustion
What does it do?: Charged Fireblast's Explosive Power will be slightly increased.
Waterbending
Buff Name: Offensive
Moves involved: WaterManipulation + Torrent
What does it do?: Torrent's radius goes 2 extra blocks while WaterManip will deal enough knockback to knock a person .5 extra blocks back.
Buff Name: Basic
Moves involved: WaterManipulation + IceSpike
What does it do?: WaterManipulation will have an extra range of 1 block, while IceSpike (Projectile) will do .5 extra hearts
Buff Name: IceyOffensive
Moves involved: Iceblast + IceSpike
What does it do?: Iceblast's cooldown will be reduced by 1 second, while IceSpike (Singular Spike) will launch opponents up an extra block up.
Buff Name: Shapeshifting
Moves involved: OctopusForm + WaterArms
What does it do?: OctopusForm's formation time will be reduced by 1 second while WaterArm's duration is extended by 3.5 seconds.
Buff Name: Advanced
Moves involved: Surge + Torrent
What does it do?: Surge will go an extra 2 blocks.
Buff Name: Underwater Changes
Moves involved: WaterBubble + PhaseChange
What does it do?: WaterBubble has an extra radius of two blocks, while PhaseChange has an extra radius of 1 block.
Airbending
Buff Name: AirManipulation
Moves involved: AirBlast + AirSuction
What does it do?: Airblast and AirSuction's range will be extended by a block
Buff Name: Protection
Moves involved: AirShield + AirBubble
What does it do?: AirShield's build-up time will be reduced by .5 seconds and AirBubble's Radius is expanded by 1 block
Buff Name: Advanced
Moves involved: AirBurst + Tornado
What does it do?: AirBurst's (Sneak) radius will be expanded by 1 block, AirBurst's (Left Click) force will be buffed slightly, and Tornado's radius will be expanded by 1 block (Basically the tornado will be slightly bigger)
Buff Name: Deadly
Moves involved: Suffocate + Flight
What does it do?: Suffocate will do an extra .5 hearts upon each suffocation hit
Buff Name: Specialties
Moves involved: AirScooter + AirSwipe
What does it do?: AirScooter's speed will be very slightly increased, and AirSwipe will receieve a knockback buff that can knock back an opponent an extra .5 blocks