aw thankssss I’ll probably add the math for the colors onto my rainbow repo in github later tonight. The colors are pretty simple to achieve, all you gotta do is observe how the RGB codes change on a color wheel depending on how you move it certain directions. For example, for the purple/blue them you see in the pictures for the aurora animation I altered only the red and green variables while the blue remained at 255 (the max). For the rainbow effects in the OP I added or subtracted from 1 variable at a time (either R, G, or B) in the rainbow sequence. It’s pretty fun to get different combinations.
And it’s interesting because with my method that you might see on GitHub the speed variable is a huge factor in what the colors come out looking like. I always use a number that’s a factor of 255 just because of the way I have it set up (in the aurora one I had a speed of 17). If I had moved the speed to 18 it would have looked completely different. If I had the speed at 85 it would look just like the picture but there’d be more blue than purple in the gradient. It’s pretty fun to play with.