Loony
Verified Member
Hey,
I've had this idea for a while now, and I would love to see it made as I personally feel it would be useful in battle.
The move:
The move (for now, we will call it 'Earth Pillars'), would be an earth combo. Activated by shifting with shockwave and clicking with raise earth, then releasing shift (editable).
The move would raise pillar's of earth underneath nearby player's/mobs, launching them in the air.
It could either;
Why it should be added:
Well, apart from the fact that just the idea of the move alone sounds amazing;
It should be added because it introduces a new style of fighting for earth bending.
The type of earth bending that I have seen to be most popular is, what I call, 'fast move bending'.
Fast move bending is simply, just spamming moves.
Earth benders usually just spam earth blast or shockwave, which doesn't require much skill.
With this move, skilled earth benders can take a new approach when fighting.
They can attack, then if there's too much heat coming on, use the combo, get some breathing room, and ultimately stand their ground a little better. The move is also useful in 2v1's, get aways and to just confuse your opponent.
Why it's balanced:
Thanks for reading, I hope you like my idea!
-Loony
I've had this idea for a while now, and I would love to see it made as I personally feel it would be useful in battle.
The move:
The move (for now, we will call it 'Earth Pillars'), would be an earth combo. Activated by shifting with shockwave and clicking with raise earth, then releasing shift (editable).
The move would raise pillar's of earth underneath nearby player's/mobs, launching them in the air.
It could either;
- Do wall damage to player's as it pushes them up.
- After the pillars have raised, they instantly go back down so that player's take fall damage when they land.
- All of the above.
Why it should be added:
Well, apart from the fact that just the idea of the move alone sounds amazing;
It should be added because it introduces a new style of fighting for earth bending.
The type of earth bending that I have seen to be most popular is, what I call, 'fast move bending'.
Fast move bending is simply, just spamming moves.
Earth benders usually just spam earth blast or shockwave, which doesn't require much skill.
With this move, skilled earth benders can take a new approach when fighting.
They can attack, then if there's too much heat coming on, use the combo, get some breathing room, and ultimately stand their ground a little better. The move is also useful in 2v1's, get aways and to just confuse your opponent.
Why it's balanced:
- You can make the move editable, so that (if using wall damage) only so much wall damage taken from the move. A set radius for the move to target player's and a maximum number of player's that can be targeted.
- This move isn't really about the damage but rather the play style. Like I said above, you can use it to confuse your target and stand your ground better.
Thanks for reading, I hope you like my idea!
-Loony