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Fixed Paralyze Fall Damage

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Ron

Verified Member
This issue was in ProjectKorra ever since paralyze was added.

When a player is paralyzed, the fall damage adds up as if he is falling down even though he is frozen.
What that means is if you paralyzed a player when he jumped up even 1 block above ground, and the paralyze lasts for 5 seconds, as soon as the player hits the ground again he will take damage of a 5 second fall.

Easy 5-second solution:

Code:
setFallDistance(0F);

P.S
Thank for all the developers that are working on the 13th Beta build. I have been told that ProjectKorra is changing code-wise and preformance-wise, so we got high hopes, don't let us down! :D
 

Zafkiel

Verified Member
RON YOU ARE A GENIUS

It doesn't really make sense if you read harry Potter XDXD
.... Why nobody never laugh at this one :(
 
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