HydroMan
Verified Member
Now I'm resuggesting my old idea http://projectkorra.com/forum/threads/paralyze-combo.3629/ , but this time I'll give valid reasons/arguments why it is "a must have". I hope this time you really consider taking this seriously and adding it, for the reasons that I will tell you why:
- ChiBs already have a combo "Immobilize" that does the same thing, so there is no reason in having both of them.
- I'm not the only person to complain of this ability super op-ness, when you can just paralyze an opponent in one click and kill him easily by spawing bunch of offensive moves.
- The Combo could be use like this: Acrobatstance (activated) > Jump > Swiftstrike/QuickStrike. The User must do the last execution in mid-air jumped. This is a reference how I seen the actual Ty Lee doing it.
- Reduce the chance to 15% for paralyse effect duration to be regular. The other big percentage will have a shorter duration of the effect.
- The Effect will not be executed by the following conditions:
- Getting hit by a defender before when attempting to swift/quickstrike in mid-air.
- Catching the fall/falling without even excuting it properly
- When it is on the cooldown (duh!)