• Hello Guest! Did you know that ProjectKorra has an official Discord server? A lot of discussion about the official server, development process, and community discussion happens over there. Feel free to join now by clicking the link below.

    Join the Discord Server

Denied Marionette (bloodbending ability)

Status
Not open for further replies.

MeskenasBoii

Verified Member
Wanna control each limb individually, instead of swinging and tossing your enemy around? This ability is for you.

What does this do?
Basically, you literally take control over your living target. Once you used this on someone, you can force the player/mob to walk around through your W,A,S and D keys, while you (the user) stay partially immobile. You can also use punch and right click interactions as that player/mob. Your POV will follow the target If you move the 'marionette' outside of your peripheral vision (so that you can keep track where your moving the target).

You won't be able to bend other abilities (since you're already are with this ability) and won't be able to use bending abilities of the victims, because bending requires mental intent of the possesser.


How to use it
Hold Sneak at the chosen target.

Also, if left click instead - pulls the target closer to your (opposite of what Bloodbending ability does).

Config Options
  • Enabled: false
  • CanOnlyBeUsedAtNight
  • CanBeUsedOnUndeadMobs
  • Duration - how long the effect of this ability last, that upon its ending triggers the ability's cooldown
  • Range
  • Holdtime - not exactly sure what this is, lol.
  • Cooldown
  • CanOnlyBeUsedDuringFullMoon
  • CanBloodbendOtherBloodbenders
This is just a recap of an old suggestion (http://avatar.wikia.com/wiki/Bloodbending). As the staff for the plugin annouce they'll shift their focus onto subelement sooner or later, so I though to post this again because it would make a lot easier to find and reference back in this clean reorganize categories.
 

Vahagn

Staff member
Plugin Developer
Verified Member
I really don't see this as feasible the way you describe it, moving the players point of view is not possible as far as code is concerned. Also right clicking is very very fickle, you would need to be staring at a block or entity to right click.

Overall this doesn't seem very feasible to implement as you are currently suggesting.

Denied.
 
Status
Not open for further replies.
Top