Move: LightShell
Element?: Light Spirit
Type: Protection/Damage
Range: 6 blocks
Blocks: 4 damage (2 Hearts)
Effected: Direct Damage (Sword, Bow, most bending moves, etc.)
Not Effected: Indirect Damage (Fall, Suffocation, Drowning, Burn, etc.)
Lasts: 6 seconds
AoE: 4 blocks
Cooldown: 30 seconds
Description: Left-click a mob/bender/light spirit to create a kind of sphere around them that protects against 2 Hearts of direct damage and lasts 6 seconds. When 2 Hearts are blocked or the time is up; the sphere will 'explode' dealing how much damage was dealt to it, back in an AoE fashion to any undead/dark spirits in a 4 block radius. Tap shift to apply to self.
Element?: Light Spirit
Type: Protection/Damage
Range: 6 blocks
Blocks: 4 damage (2 Hearts)
Effected: Direct Damage (Sword, Bow, most bending moves, etc.)
Not Effected: Indirect Damage (Fall, Suffocation, Drowning, Burn, etc.)
Lasts: 6 seconds
AoE: 4 blocks
Cooldown: 30 seconds
Description: Left-click a mob/bender/light spirit to create a kind of sphere around them that protects against 2 Hearts of direct damage and lasts 6 seconds. When 2 Hearts are blocked or the time is up; the sphere will 'explode' dealing how much damage was dealt to it, back in an AoE fashion to any undead/dark spirits in a 4 block radius. Tap shift to apply to self.