MeskenasBoii
Verified Member
^^^ That idea is kinda absent, and I'll try my best to brainstorm of good ideas on how that can be redeem that problem.
First of the few things:
Competition in global economy
Once lighting bending became more spread and common among the civilians of Republic City, in which is shows that some find a practical use for it-- as Mako by applying a job in the power plant utilize the bending technique to earn money.
Perhaps along with all other abilities, with the addition of collebration a currency and hire-employee-for-production (if there is one) plugin together this could be introduced into the plugin.
To put for short with going all confusing with long essays: Just allow benders to earn money by bending through out a specific X time period. If possible, allow players to hire benders as employee that would be assign jobs to complete through their bending and give the full control over their work (fire, unassign, dismiss, change the work hours, payment ect.).
Examples could be like:
Continues duty to smelt items and maintem their process of the furnaces (firebenders, since fireblast can trigger the effect).
To do animal farming (waterbenders, via surge: to push mobs to the grinder).
Builders (earthbending).
To assist in making a dig side under big bodies of the oceans (waterbenders and airbenders, through Water/Air Bubble).
And ect.
Any thoughts about this? In the next thread, I'm planning on suggesting the ways on how avatar can be more evolve with the duties and task of "to maintain balance between balance" and that kind of stuff. Anyone willing to join me and give a helping hand for idea storming?
First of the few things:
Competition in global economy
Once lighting bending became more spread and common among the civilians of Republic City, in which is shows that some find a practical use for it-- as Mako by applying a job in the power plant utilize the bending technique to earn money.
Perhaps along with all other abilities, with the addition of collebration a currency and hire-employee-for-production (if there is one) plugin together this could be introduced into the plugin.
To put for short with going all confusing with long essays: Just allow benders to earn money by bending through out a specific X time period. If possible, allow players to hire benders as employee that would be assign jobs to complete through their bending and give the full control over their work (fire, unassign, dismiss, change the work hours, payment ect.).
Examples could be like:
Continues duty to smelt items and maintem their process of the furnaces (firebenders, since fireblast can trigger the effect).
To do animal farming (waterbenders, via surge: to push mobs to the grinder).
Builders (earthbending).
To assist in making a dig side under big bodies of the oceans (waterbenders and airbenders, through Water/Air Bubble).
And ect.
Any thoughts about this? In the next thread, I'm planning on suggesting the ways on how avatar can be more evolve with the duties and task of "to maintain balance between balance" and that kind of stuff. Anyone willing to join me and give a helping hand for idea storming?
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