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Suggestion HealingWaters & Paralyze

Joeri

Verified Member
ParalyzeDuration: Duration
ParalyzeCooldown: Cooldown

HealingPower: level of regeneration effect.
HealingDuration: This indicates how long the heal powerup lasts, for example set it to 4 and set this to 5 then heálingwaters will give you REGEN 4 for 5 seconds and then consume a charge

This would be handy for making eletrical gloves and spirit oasis water
 
Last edited:

Tenket

Verified Member
For spirit water, why not just have a one use item that bumps up the healing waters stats for waterbenders
??
 
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