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Denied Fire and Earth Charge

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Hero

Verified Member
Don't like big text? Deal with it!

We should add a system where if you hold shift for a certain amount of time, a bigger more powerful version of whatever move will appear.

For example, just clicking with fireblast should do little damage (Or get rid of fire damage). When you hold shift for let say...3 seconds, a different looking fireblast will appear and do more damage. After 6 seconds, a "ultimate" fireblast will appear doing even more damage.

The same works with Shockwave. Clicking will cause a focus shockwave. Shifting for 3 seconds will cause an unfocus shockwave. 6 seconds will cause a even bigger and strong shockwave.

 

Hero

Verified Member
Already a feature. Each fire ability that sets the target on fire (except blaze) has an option to change the amount of fire ticks.
I mean if you just click, it would do all that much damage. As in removing fire damage. Charging it would then activate the fire
 

Finn_Bueno_

Staff member
Plugin Developer
Verified Member
I mean if you just click, it would do all that much damage. As in removing fire damage. Charging it would then activate the fire
Both fireblast charged and normal fireblast have a seperate option.
 

OmniCypher

Staff member
Lead Developer
Administrator
Plugin Developer
The issue with this kind of charging system is that it takes a lot more to add configurable damage values to the various charge stages, especially if it was completely based on the amount of time you charged and not a "charging tier" system. The reason we have stuck to one over all damage value and a simple day/night modifier is to keep things relatively simple for server owners to configure to there liking.
 

Simplicitee

Staff member
Plugin Developer
Verified Member
The issue with this kind of charging system is that it takes a lot more to add configurable damage values to the various charge stages, especially if it was completely based on the amount of time you charged and not a "charging tier" system. The reason we have stuck to one over all damage value and a simple day/night modifier is to keep things relatively simple for server owners to configure to there liking.
Get told :p
 

OmniCypher

Staff member
Lead Developer
Administrator
Plugin Developer
like, charge for 1 second to do 4 damage, charge for 3 seconds to do 6 damage, etc
 
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